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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 56,681 players on 11,752 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

My Rust Devblog 133 Server on Version 1051.72

45.187.111.216:28015 checked 15d ago

modded
Release date
Next release
In five minutes (02:05 UTC)
Source
Live server queries
Server address
45.187.111.216:28015
First recorded
13 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#15,426

top 71%

Last wipe

–

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • It ranks #15,426 of all ranked servers, the top 71%, on player hours over the last seven days.

2. Players

Figure 1: Players on My Rust Devblog 133 Server on Version 1051.72

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of My Rust Devblog 133 Server on Version 1051.72

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of My Rust Devblog 133 Server on Version 1051.72

What the server publishes and what was recorded

Address45.187.111.216:28015
Region–
Max players1
Group limitnot published
Wipe schedule–
Last wipe–
Hostname–
First seen13 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average61 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average61 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average51 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average9 / 1000

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for My Rust Devblog 133 Server on Version 1051.72: what is it?

The rhythm of My Rust Devblog 133 Server on Version 1051.72's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes.

Server record

What does the record show for the uptime and current status of My Rust Devblog 133 Server on Version 1051.72?

Last seen 15 days 21 hours ago, My Rust Devblog 133 Server on Version 1051.72 is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 13 October 2026.

In which location is My Rust Devblog 133 Server on Version 1051.72 based?

No region is published by My Rust Devblog 133 Server on Version 1051.72. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 45.187.111.216:28015 is its address.

On which Rust version does My Rust Devblog 133 Server on Version 1051.72 operate?

This release lists My Rust Devblog 133 Server on Version 1051.72 on Rust network protocol 1806, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on My Rust Devblog 133 Server on Version 1051.72?

At this release My Rust Devblog 133 Server on Version 1051.72 is offline, having last been seen 15 days 21 hours ago.

How does My Rust Devblog 133 Server on Version 1051.72 compare with other servers in the rankings?

The rank for My Rust Devblog 133 Server on Version 1051.72 is #15,426 on seven-day player hours, in the top 71% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry My Rust Devblog 133 Server on Version 1051.72?

The Rust Census lists that My Rust Devblog 133 Server on Version 1051.72 fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded.

Which meanings do the tags on My Rust Devblog 133 Server on Version 1051.72 carry?

These are the tags My Rust Devblog 133 Server on Version 1051.72 publishes for the game's server browser to read: mp1 (Max players): The server holds 1 slots; v1806 (Protocol): To connect, your game version must match protocol 1806; oxide (Oxide): Plugins are handled by Oxide (uMod) on this server; modded (Modded): Modded: the game is changed by plugins or settings; h815a96ff (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for My Rust Devblog 133 Server on Version 1051.72?

My Rust Devblog 133 Server on Version 1051.72 runs a procedural map, which the game generates.

How is My Rust Devblog 133 Server on Version 1051.72 configured, and what rules does it keep?

The name of My Rust Devblog 133 Server on Version 1051.72 carries no gather rate. No group limit is published. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Anti-cheat is inactive: VAC, Valve's system, is off.

How to join

How can you connect to My Rust Devblog 133 Server on Version 1051.72?

You can open the console in Rust with F1 and enter client.connect 45.187.111.216:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asoxide,modded,mp1,v1806,h815a96ff

Game

mp1Max players The server holds 1 slots.
v1806Protocol To connect, your game version must match protocol 1806.

Mods and access

oxideOxide Plugins are handled by Oxide (uMod) on this server.
moddedModded Modded: the game is changed by plugins or settings.

Other

h815a96ffCustom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.