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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,571 players on 11,704 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

SpyExpeditions Development Server

45.175.115.201:28015 checked 41d ago

moddedoxide
Release date
Next release
In five minutes (06:16 UTC)
Source
Live server queries
Server address
45.175.115.201:28015
First recorded
16 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,415

no region published

Last wipe

56d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,415 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 56d ago.

2. Players

Figure 1: Players on SpyExpeditions Development Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of SpyExpeditions Development Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of SpyExpeditions Development Server

What the server publishes and what was recorded

Address45.175.115.201:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe3 Sep 2026, 21:33 UTC
Hostname–
First seen16 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average19 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average39 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average10 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average46 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average188 / 215

10. Quick answers

From the figures on this page.

Wipe schedule

When does SpyExpeditions Development Server wipe, and how often?

The rhythm of SpyExpeditions Development Server's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 56 days 3 hours have passed since this world was made.

Server record

Is SpyExpeditions Development Server up, and how well has it held up?

Last seen 41 days 18 hours ago, SpyExpeditions Development Server is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 16 September 2026.

What location has been recorded for SpyExpeditions Development Server?

No region is given by SpyExpeditions Development Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 45.175.115.201:28015 is its address.

On which Rust version does SpyExpeditions Development Server operate?

The version in use on SpyExpeditions Development Server is Rust network protocol 2633 and build 162929 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for SpyExpeditions Development Server?

At this release SpyExpeditions Development Server is offline, having last been seen 41 days 18 hours ago.

How does SpyExpeditions Development Server compare with other servers in the rankings?

The rank for SpyExpeditions Development Server is #15,415 on seven-day player hours, in the top – of ranked servers.

Tag details

Where does SpyExpeditions Development Server appear among the Rust Census lists and filters?

These Rust Census lists include SpyExpeditions Development Server: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on SpyExpeditions Development Server carry?

Read by the game's server browser, SpyExpeditions Development Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs162929 (Build): The server runs game build 162929; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for SpyExpeditions Development Server?

A procedural map runs on SpyExpeditions Development Server, generated by the game.

On SpyExpeditions Development Server, what rules and settings are in force?

No gather rate is given in the name of SpyExpeditions Development Server. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What is the way to join SpyExpeditions Development Server?

Enter client.connect 45.175.115.201:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players Slots: 10.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Your game must run protocol 2633 to join.
cs162929Build The server runs game build 162929.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.