Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 70,266 players on 11,730 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Servidor Local de Mods

45.161.178.220:28015 checked 3d ago

moddedcarbon
Release date
Next release
In five minutes (17:00 UTC)
Source
Live server queries
Server address
45.161.178.220:28015
First recorded
24 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak 1

Rank

#14,867

top 67%

Last wipe

14d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #14,867 of all ranked servers, the top 67%, on player hours over the last seven days.
  • Its current map went up 14d ago.

2. Players

Figure 1: Players on Servidor Local de Mods

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Servidor Local de Mods

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Servidor Local de Mods

What the server publishes and what was recorded

Address45.161.178.220:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 19:18 UTC
Hostname–
First seen24 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average180 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average112 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average146 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average15 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average48 / 1000

10. Quick answers

From the figures on this page.

Wipe details

When does Servidor Local de Mods wipe, and how often?

The rhythm of Servidor Local de Mods's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 14 days 17 hours.

Server record

How reliable is Servidor Local de Mods, and is it online now?

The latest count records Servidor Local de Mods as offline, last seen 3 days 19 hours ago. 0 of 72 hours on across the last 3 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 24 October 2026.

Which location does Servidor Local de Mods run from?

A region is not published by Servidor Local de Mods. Rust Census does not look up where the machine stands; it shows where a server says it is. At 45.161.178.220:28015 it is addressed.

Which Rust version is Servidor Local de Mods running?

Rust network protocol 2635 and build 168909 on Windows is the version Servidor Local de Mods runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What population has been recorded on Servidor Local de Mods?

The last count for Servidor Local de Mods was 3 days 19 hours ago; it is offline at present. This release records a seven-day average of 0 players and a peak of 1.

How does Servidor Local de Mods compare with other servers in the rankings?

For seven-day player hours, Servidor Local de Mods is ranked #14,867, placing it in the top 67% of all ranked servers.

Tag details

Which Rust Census filters and lists cover Servidor Local de Mods?

These Rust Census lists include Servidor Local de Mods: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by each tag shown on Servidor Local de Mods?

Read by the game's server browser, Servidor Local de Mods publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for Servidor Local de Mods?

The game generates the procedural map on Servidor Local de Mods.

How is Servidor Local de Mods configured, and what rules does it keep?

No gather rate is recorded for Servidor Local de Mods in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Carbon. The server does not run VAC, Valve's anti-cheat.

Join details

How can you connect to Servidor Local de Mods?

Enter client.connect 45.161.178.220:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp1Max players The server holds 1 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.