Statistical profileOffline
Carbon Dev [PowerfulAdmin]
45.144.51.182:28505 checked 11d ago
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1. Main points
Players now
1/ 50
2% full
7-day average
0
peak –
Rank
#13,442
top 61%
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
- It ranks #13,442 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 16d ago.
2. Players
Figure 1: Players on Carbon Dev [PowerfulAdmin]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Carbon Dev [PowerfulAdmin]
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Carbon Dev [PowerfulAdmin]
What the server publishes and what was recorded
| Address | 45.144.51.182:28505 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Oct 2026, 11:05 UTC |
| Hostname | – |
| First seen | 18 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 78 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 131 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 42 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 135 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 347 / 350 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Carbon Dev [PowerfulAdmin]?
Too few wipes of Carbon Dev [PowerfulAdmin] are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 16 days 9 hours ago.
Server details
Is Carbon Dev [PowerfulAdmin] up, and how well has it held up?
Carbon Dev [PowerfulAdmin] is offline at the time of this release; it was last seen 11 days 6 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 18 October 2026.
Which location does Carbon Dev [PowerfulAdmin] run from?
A region is not published by Carbon Dev [PowerfulAdmin]. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 45.144.51.182:28505 it is addressed.
On which Rust version does Carbon Dev [PowerfulAdmin] operate?
This release lists Carbon Dev [PowerfulAdmin] on Rust network protocol 2634 and build 167781, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does Carbon Dev [PowerfulAdmin] carry?
The last count for Carbon Dev [PowerfulAdmin] was 11 days 6 hours ago; it is offline at present.
How does Carbon Dev [PowerfulAdmin] compare with other servers in the rankings?
For seven-day player hours, Carbon Dev [PowerfulAdmin] is ranked #13,442, placing it in the top 61% of all ranked servers.
Tags, lists
Where does Carbon Dev [PowerfulAdmin] appear among the Rust Census lists and filters?
These Rust Census lists include Carbon Dev [PowerfulAdmin]: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The tags on Carbon Dev [PowerfulAdmin]: what do they indicate?
These are the tags Carbon Dev [PowerfulAdmin] publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for Carbon Dev [PowerfulAdmin]?
Carbon Dev [PowerfulAdmin] runs a procedural map, which the game generates.
How is Carbon Dev [PowerfulAdmin] configured, and what rules does it keep?
No gather rate is given in the name of Carbon Dev [PowerfulAdmin]. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Carbon. The server does not run VAC, Valve's anti-cheat.
Connecting
How can you connect to Carbon Dev [PowerfulAdmin]?
Enter client.connect 45.144.51.182:28505 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.