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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 94,541 players on 11,866 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

nameserver

45.144.51.120:28015 checked 20d ago

moddedoxide
Release date
Next release
In five minutes (21:50 UTC)
Source
Live server queries
Server address
45.144.51.120:28015
First recorded
8 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 15

7% full

7-day average

0

peak –

Rank

#14,865

top 67%

Last wipe

20d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 7% of its 15 slots.
  • It ranks #14,865 of all ranked servers, the top 67%, on player hours over the last seven days.
  • Its current map went up 20d ago.

2. Players

Figure 1: Players on nameserver

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of nameserver

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of nameserver

What the server publishes and what was recorded

Address45.144.51.120:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe8 Oct 2026, 20:37 UTC
Hostname–
First seen8 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average171 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average82 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average351 / 350
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average249 / 700

10. Quick answers

From the figures on this page.

Wipe records

When does nameserver wipe, and how often?

With too few wipes of nameserver on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 20 days 19 hours have passed since this world was made.

About the server

What does the record show for the uptime and current status of nameserver?

nameserver is offline at the time of this release; it was last seen 20 days 18 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 8 October 2026.

In which location is nameserver based?

No region is published by nameserver. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 45.144.51.120:28015 it is addressed.

What version of Rust has been recorded on nameserver?

The version in use on nameserver is Rust network protocol 2634 and build 167231 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What population has been recorded on nameserver?

nameserver is offline at present; its last recording was 20 days 18 hours ago.

How does nameserver compare with other servers in the rankings?

The rank for nameserver is #14,865 on seven-day player hours, in the top 67% of ranked servers.

Lists and tags

Where does nameserver appear among the Rust Census lists and filters?

The Rust Census lists that nameserver fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on nameserver: what do they indicate?

These are the tags nameserver publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp15 (Max players): Slots: 15; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167231 (Build): Game build: 167231; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

On nameserver, what rules and settings are in force?

No gather rate is given in the name of nameserver. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to nameserver?

You can open the console in Rust with F1 and enter client.connect 45.144.51.120:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp15,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp15Max players Slots: 15.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs167231Build Game build: 167231.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.