Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 61,093 players on 11,722 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Rust PTserver

45.140.128.82:10800 checked 10m ago

moddedoxide
Release date
Next release
In five minutes (11:10 UTC)
Source
Live server queries
Server address
45.140.128.82:10800
First recorded
9 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,323

top 69%

Last wipe

19d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,323 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 19d ago.

2. Players

Figure 1: Players on Rust PTserver

Players now and over time, UTC

AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02.557.51012:0021:0006:0014:0000:0009:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Rust PTserver

4000 · seed 6738

Map of Rust PTserver

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed6738
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Rust PTserver

What the server publishes and what was recorded

Address45.140.128.82:10800
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 19:18 UTC
Hostname–
First seen9 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average159 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average189 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average78 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average10 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average23 / 1000

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Rust PTserver?

With too few wipes of Rust PTserver on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 19 days 15 hours have passed since this world was made.

Server details

How reliable is Rust PTserver, and is it online now?

This release records Rust PTserver as online. The uptime it reports puts the last restart at about 2 days ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 9 October 2026.

What does the performance record of Rust PTserver show?

Average server fps over the last 48 hours was 10, with a low of 4. Buildings, deployables and everything else in the world took the entity count to 91,642. The peak memory use recorded was 2,508 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does Rust PTserver run from?

A region is not published by Rust PTserver. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 45.140.128.82:10800 it is addressed.

On which Rust version does Rust PTserver operate?

The version in use on Rust PTserver is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on Rust PTserver?

At counting time Rust PTserver recorded 0 players across 50 slots. Averaged across seven days, the count is 0 players.

What position does Rust PTserver hold in the server rankings?

For seven-day player hours, Rust PTserver is ranked #15,323, placing it in the top 69% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Rust PTserver?

Included in these Rust Census lists is Rust PTserver: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Rust PTserver carry?

These are the tags Rust PTserver publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on Rust PTserver?

Rust PTserver runs a procedural map of size 4,000 with seed 6738, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for Rust PTserver?

No gather rate is recorded for Rust PTserver in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to Rust PTserver?

Enter client.connect 45.140.128.82:10800 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanillaGame mode This is vanilla survival.
mp50Max players Slots: 50.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.