Statistical profileOffline
TOTAL WAR x1000000 | RUST BATTLEFIELD
45.131.111.178:28015 checked 16d ago
Connect to this server
1. Main points
Players now
0/ 200
0% full
7-day average
0
peak –
Rank
#15,860
top 72%
Last wipe
16d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 200 slots.
- It ranks #15,860 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 16d ago.
2. Players
Figure 1: Players on TOTAL WAR x1000000 | RUST BATTLEFIELD
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 07:15 UTC16d ago | 0 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of TOTAL WAR x1000000 | RUST BATTLEFIELD
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of TOTAL WAR x1000000 | RUST BATTLEFIELD
What the server publishes and what was recorded
| Address | 45.131.111.178:28015 |
|---|---|
| Region | – |
| Max players | 200 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Oct 2026, 07:34 UTC |
| Hostname | – |
| First seen | 7 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ | EU · groups of 8+ · 1e+06x · weekly · 9 on average | 4 / 200 |
| #1 DARKNESS X1000000 | BATTLEFIELD | PVP | KITS | TP | WP22.10 | EU · groups of 50+ · 1e+06x · weekly · 4 on average | 5 / 200 |
| CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS | EU · groups of 16+ · 1e+06x · 2 on average | 0 / 150 |
| Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP| | NA · groups of 35+ · 1e+07x · weekly · 134 on average | 230 / 300 |
| CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS | EU · groups of 100+ · 1000x · weekly · 56 on average | 23 / 50 |
| BURMALDA Rust X1000000000 BATTLEFIELD|PVP|SKINS|TP|IVENT | groups of 8+ · 1e+09x · monthly · 36 on average | 35 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for TOTAL WAR x1000000 | RUST BATTLEFIELD: what is it?
Too few wipes of TOTAL WAR x1000000 | RUST BATTLEFIELD are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 16 days 16 hours.
On TOTAL WAR x1000000 | RUST BATTLEFIELD, what happens on wipe day?
Recent wipes drew an average peak of 0 players. The peak of the latest wipe's crowd came 0 hours after it began.
Server details
How reliable is TOTAL WAR x1000000 | RUST BATTLEFIELD, and is it online now?
The latest count records TOTAL WAR x1000000 | RUST BATTLEFIELD as offline, last seen 16 days 16 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 7 October 2026.
In which location is TOTAL WAR x1000000 | RUST BATTLEFIELD based?
A region is not published by TOTAL WAR x1000000 | RUST BATTLEFIELD. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 45.131.111.178:28015 it is addressed.
Which Rust version is TOTAL WAR x1000000 | RUST BATTLEFIELD running?
This release lists TOTAL WAR x1000000 | RUST BATTLEFIELD on Rust network protocol 2634 and build 167398, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does TOTAL WAR x1000000 | RUST BATTLEFIELD carry?
TOTAL WAR x1000000 | RUST BATTLEFIELD is offline at present; its last recording was 16 days 16 hours ago.
What position does TOTAL WAR x1000000 | RUST BATTLEFIELD hold in the server rankings?
The rank for TOTAL WAR x1000000 | RUST BATTLEFIELD is #15,860 on seven-day player hours, in the top 72% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry TOTAL WAR x1000000 | RUST BATTLEFIELD?
Included in these Rust Census lists is TOTAL WAR x1000000 | RUST BATTLEFIELD: Rust servers with a rate above 10x, Modded Rust servers, counted and Rust battlefield servers. Under these filters it comes up on the server list: Type: Modded; Server tag: Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.
What is meant by each tag shown on TOTAL WAR x1000000 | RUST BATTLEFIELD?
gmrust (Game mode): Survival play, in the standard Rust format; mp200 (Max players): 200 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167398 (Build): The server runs game build 167398; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^i (Battlefield): Kits and high rates drive fast PvP here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags TOTAL WAR x1000000 | RUST BATTLEFIELD publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on TOTAL WAR x1000000 | RUST BATTLEFIELD?
A procedural map runs on TOTAL WAR x1000000 | RUST BATTLEFIELD, generated by the game.
How is TOTAL WAR x1000000 | RUST BATTLEFIELD configured, and what rules does it keep?
TOTAL WAR x1000000 | RUST BATTLEFIELD carries a 1e+06x gather rate, as stated in its name. The default applies: groups are capped at 8 players. battlefield is the game mode recorded, fast PvP with kits and high rates. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to TOTAL WAR x1000000 | RUST BATTLEFIELD?
Enter client.connect 45.131.111.178:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp200,ptrak,$r?,v2634,^i,gmrust,cs167398,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp200 | Max players 200 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167398 | Build The server runs game build 167398. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Gameplay
^i | Battlefield Kits and high rates drive fast PvP here. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.