Statistical profileOffline
IKS[211 Devblog]
45.13.186.161:27015 checked 14d ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#12,919
top 60%
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #12,919 of all ranked servers, the top 60%, on player hours over the last seven days.
- Its current map went up 16d ago.
2. Players
Figure 1: Players on IKS[211 Devblog]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of IKS[211 Devblog]
Table 2: The world
As the server publishes it
| Map | IKS_CustomMap_v5 |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of IKS[211 Devblog]
What the server publishes and what was recorded
| Address | 45.13.186.161:27015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 21:51 UTC |
| Hostname | – |
| First seen | 14 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 163 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 186 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 68 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 13 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 18 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for IKS[211 Devblog]: what is it?
The rhythm of IKS[211 Devblog]'s wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 16 days 14 hours.
About the server
How reliable is IKS[211 Devblog], and is it online now?
IKS[211 Devblog] is offline at the time of this release; it was last seen 14 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 14 October 2026.
What location has been recorded for IKS[211 Devblog]?
No region is published by IKS[211 Devblog]. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 45.13.186.161:27015 is its address.
On which Rust version does IKS[211 Devblog] operate?
Rust network protocol 2164 on Windows is the version IKS[211 Devblog] runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on IKS[211 Devblog]?
The last count for IKS[211 Devblog] was 14 days 16 hours ago; it is offline at present.
What position does IKS[211 Devblog] hold in the server rankings?
For seven-day player hours, IKS[211 Devblog] is ranked #12,919, placing it in the top 60% of all ranked servers.
Lists and tags
Where does IKS[211 Devblog] appear among the Rust Census lists and filters?
Included in these Rust Census lists is IKS[211 Devblog]: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded.
The tags on IKS[211 Devblog]: what do they indicate?
Read by the game's server browser, IKS[211 Devblog] publishes these tags: mp10 (Max players): The server holds 10 slots; v2164 (Protocol): To connect, your game version must match protocol 2164; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Modded: the game is changed by plugins or settings; hb68d7370 (Custom tag): The tag is custom: it was set by the owner or by a plugin; stok (Custom tag): The tag is custom: it was set by the owner or by a plugin. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
On IKS[211 Devblog], what rules and settings are in force?
No gather rate is recorded for IKS[211 Devblog] in its name. A group limit is not published for this server. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Anti-cheat is inactive: VAC, Valve's system, is off.
Join details
How can you connect to IKS[211 Devblog]?
Enter client.connect 45.13.186.161:27015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,v2164,hb68d7370,stok,oxide,modded
Game
mp10 | Max players The server holds 10 slots. |
|---|---|
v2164 | Protocol To connect, your game version must match protocol 2164. |
Mods and access
oxide | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
modded | Modded Modded: the game is changed by plugins or settings. |
Other
hb68d7370 | Custom tag The tag is custom: it was set by the owner or by a plugin. |
|---|---|
stok | Custom tag The tag is custom: it was set by the owner or by a plugin. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.