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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 39,956 players on 11,624 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

A Rust Server

43.249.194.92:10675 checked 11m ago

moddedoxide
Release date
Next release
In five minutes (05:00 UTC)
Source
Live server queries
Server address
43.249.194.92:10675
First recorded
24 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 4

0% full

7-day average

0

peak 2

Rank

#5,779

top 26%

Last wipe

2d ago

no schedule published

Next wipe

3d 23h

Tue 3 Nov, 04:31 UTC

Main points

  • There were 0 players on it, 0% of its 4 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #5,779 of all ranked servers, the top 26%, on player hours over the last seven days.
  • Its current map went up 2d ago; the next wipe is expected Tuesday 3 November, 04:31 UTC, every 7 days.

2. Players

Figure 1: Players on A Rust Server

Players now and over time, UTC

AveragePeak
00.511.5206:0015:0001:0009:0018:0003:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

025507510006:0015:0001:0009:0018:0003:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct16 Oct23 Oct30 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterna steady gap

Next wipe Tuesday 3 November, 04:31 UTC, in 3d 23h. Every 7 days · medium confidence

Usual gap

6.6 days

between real wipes

On rhythm

75%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

25%

else halves by day 4

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
3d 23hTue 3 Nov, 04:31 UTCOwn schedule
6d 13hThu 5 Nov, 19:00 UTCForce wipe FW
10d 23hTue 10 Nov, 04:16 UTCOwn schedule
17d 22hTue 17 Nov, 04:02 UTCOwn schedule
24d 22hTue 24 Nov, 03:47 UTCOwn schedule
31d 22hTue 1 Dec, 03:32 UTCOwn schedule
34d 13hThu 3 Dec, 19:00 UTCForce wipe FW
38d 22hTue 8 Dec, 03:18 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 27 OctMon 19 OctTue 13 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 04:46 UTC3d ago 2 – running 0
Mon 19 Oct, 12:07 UTC10d ago 1 halved by day 4 7.7 days 0
Tue 13 Oct, 08:20 UTC16d ago 2 halved by day 4 6.2 days 0
Tue 6 Oct, 08:34 UTC23d ago 2 held half 7 days 0
Wed 30 Sep, 14:31 UTC29d ago 1 halved by day 2 5.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of A Rust Server

3750 · seed 1337

Map of A Rust Server

Table 3: The world

As the server publishes it

MapCustom Map
Size3750
Seed1337

8. Server characteristics

Table 4: Characteristics of A Rust Server

What the server publishes and what was recorded

Address43.249.194.92:10675
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 05:28 UTC
Hostname–
First seen24 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average32 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average9 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average30 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average50 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on A Rust Server?

Recent wipes of A Rust Server have fallen at intervals of about 6.6 days. Tuesday 3 November at 04:31 UTC is the date of its next wipe. 2 days 23 hours have passed since this world was made.

How is wipe day run on A Rust Server?

Recent wipes drew an average peak of 2 players. 32 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 25% of cases. The fall below half came by day 4 in those cases where it did not hold.

About the server

Is A Rust Server up, and how well has it held up?

A Rust Server is online at the time of this release. About 37 hours ago is when it last restarted, according to the uptime it reports. A total of 128 of 168 hours were up over 7 full days, which is 76% of the time. The first sighting of it by Rust Census was on 24 September 2026.

How well does A Rust Server perform?

Over the last 48 hours, server fps averaged 67; the lowest reading was 43. The world carried up to 94,221 entities, including buildings, deployables and all else. The peak memory use recorded was 3,229 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for A Rust Server?

A region is not published by A Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 43.249.194.92:10675 is its address.

On which Rust version does A Rust Server operate?

The version in use on A Rust Server is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on A Rust Server?

The present count is 0 players on A Rust Server, out of 4 slots. This release records a seven-day average of 0 players and a peak of 2. An average of 2 players was recorded at 12:00 UTC, the busiest hour of the last 48.

What position does A Rust Server hold in the server rankings?

For seven-day player hours, A Rust Server is ranked #5,779, placing it in the top 26% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry A Rust Server?

These Rust Census lists include A Rust Server: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on A Rust Server carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags A Rust Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on A Rust Server?

The procedural map on A Rust Server is generated by the game, measures 3,750 and carries seed 1337. The same size and seed produce the same map; RustMaps shows it from this page. The name of the map is listed as: Custom Map.

On A Rust Server, what rules and settings are in force?

No gather rate is given in the name of A Rust Server. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to A Rust Server?

Enter client.connect 43.249.194.92:10675 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp4Max players The server holds 4 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.