Statistical profileOffline
TEST COPY (update check)
42.114.93.106:28025 checked 5d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#8,939
top 40%
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #8,939 of all ranked servers, the top 40%, on player hours over the last seven days.
- Its current map went up 10d ago.
2. Players
Figure 1: Players on TEST COPY (update check)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of TEST COPY (update check)
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of TEST COPY (update check)
What the server publishes and what was recorded
| Address | 42.114.93.106:28025 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Oct 2026, 16:38 UTC |
| Hostname | – |
| First seen | 23 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 144 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 201 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 79 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 89 on average | 229 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 351 / 350 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for TEST COPY (update check): what is it?
Too few wipes of TEST COPY (update check) are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 10 days 1 hours have passed since this world was made.
Server details
What does the record show for the uptime and current status of TEST COPY (update check)?
TEST COPY (update check) is offline at the time of this release; it was last seen 5 days 12 hours ago. Of the 120 hours in the last 5 full days, it was up 6 of them, or 5%. The first sighting of it by Rust Census was on 23 October 2026.
What location has been recorded for TEST COPY (update check)?
No region is published by TEST COPY (update check). Rust Census does not look up where the machine stands; it shows where a server says it is. 42.114.93.106:28025 is its address.
What version of Rust has been recorded on TEST COPY (update check)?
The version in use on TEST COPY (update check) is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on TEST COPY (update check)?
TEST COPY (update check) is offline at present; its last recording was 5 days 12 hours ago. Averaged over seven days: 0 players, with a peak of 1.
What position does TEST COPY (update check) hold in the server rankings?
For seven-day player hours, TEST COPY (update check) is ranked #8,939, placing it in the top 40% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry TEST COPY (update check)?
These Rust Census lists include TEST COPY (update check): Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on TEST COPY (update check): what do they indicate?
These are the tags TEST COPY (update check) publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for TEST COPY (update check)?
TEST COPY (update check) runs a procedural map, which the game generates.
On TEST COPY (update check), what rules and settings are in force?
No gather rate is given in the name of TEST COPY (update check). The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join TEST COPY (update check)?
You can open the console in Rust with F1 and enter client.connect 42.114.93.106:28025; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.