Statistical profileOffline
[SEA]128Hz|phrinj|PVP/RP|Vanilla+
NA · us2 40.160.241.203:28015 checked 1d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,335
top 69% · #1509 in NA
Last wipe
11d ago
monthly schedule
Next wipe
7d 9h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,335 of all ranked servers, the top 69%, and #1509 in NA, on player hours over the last seven days.
- Its current map went up 11d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [SEA]128Hz|phrinj|PVP/RP|Vanilla+
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Usual gap
1.5 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 9h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 9h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 17:39 UTC11d ago | 1 | – | running | 0 |
| Fri 16 Oct, 20:53 UTC12d ago | 1 | – | 0.9 days | 1 |
| Tue 13 Oct, 13:32 UTC15d ago | 1 | held half | 3.3 days | 1 |
| Thu 8 Oct, 01:39 UTC21d ago | 1 | – | 5.5 days | 1 |
| Wed 7 Oct, 16:58 UTC21d ago | 1 | – | 0.4 days | 0 |
| Mon 5 Oct, 15:23 UTC23d ago | 2 | held half | 2.1 days | 0 |
| Sun 4 Oct, 09:56 UTC24d ago | 3 | – | 1.2 days | 0 |
| Sun 4 Oct, 01:36 UTC25d ago | 3 | – | 0.3 days | 0 |
| Fri 2 Oct, 05:43 UTC27d ago | 0 | – | 1.8 days | 0 |
| Thu 1 Oct, 18:14 UTC FW27d ago | 1 | – | 0.5 days | 0 |
| Thu 1 Oct, 11:04 UTC27d ago | 1 | – | 0.3 days | 1 |
| Wed 30 Sep, 10:06 UTC28d ago | 1 | – | 1 days | 1 |
| Fri 25 Sep, 09:04 UTC34d ago | 2 | held half | 5 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [SEA]128Hz|phrinj|PVP/RP|Vanilla+
2500 · seed 7721094
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2500 |
| Seed | 7721094 |
8. Server characteristics
Table 4: Characteristics of [SEA]128Hz|phrinj|PVP/RP|Vanilla+
What the server publishes and what was recorded
| Address | 40.160.241.203:28015 |
|---|---|
| Region | NA · us2 |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 17 Oct 2026, 21:23 UTC |
| Hostname | – |
| First seen | 25 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Runtime Patch vs. Stock: • COMBAT FLUSH: 13–35 ms death stalls removed (deferred SQLite checkpoints) • COMBAT TICK: native 60 Hz player tickrate exchange (player.tickrate_sv/cl 60) • GARBAGE COLLECTION: 22–66 ms stop-the-world hitches timed for empty or quiet moments • LOOT RESPAWNS: 119–281 ms spawn freeze → under 2.5 ms (budgeted frame placement) • RAIDS: 10-C4 detonation frame 44 ms → 26 ms (one split check per base per frame) • WORLD SAVES: 70.8 ms main-thread lock → ~2 ms (async background write) presented by youtube.com/@phrinj
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 2 / 175 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 6 / 90 |
| Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 3 / 1000 |
| Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 0 / 15 |
| [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | | NA · groups of 8+ · monthly · 1 on average | 0 / 50 |
| Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 3 / 50 |
11. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
A monthly force wipe is the sole occasion on which [SEA]128Hz|phrinj|PVP/RP|Vanilla+ wipes. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 11 days 12 hours. A monthly wipe schedule is published in its tags.
What should you expect on wipe day at [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 2 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.
About the server
Is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ up, and how well has it held up?
Last seen 44 hours ago, [SEA]128Hz|phrinj|PVP/RP|Vanilla+ is offline in this release. A total of 111 of 168 hours were up over 7 full days, which is 66% of the time. First recorded by Rust Census on 25 September 2026.
In which location is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ based?
Region us2 is the code for [SEA]128Hz|phrinj|PVP/RP|Vanilla+; its NA tag places it in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 40.160.241.203:28015 is its address.
On which Rust version does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ operate?
This release lists [SEA]128Hz|phrinj|PVP/RP|Vanilla+ on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ carry?
At this release [SEA]128Hz|phrinj|PVP/RP|Vanilla+ is offline, having last been seen 44 hours ago. This release gives a seven-day average of 0 players.
In the rankings of Rust servers, where is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ placed?
For seven-day player hours [SEA]128Hz|phrinj|PVP/RP|Vanilla+ is ranked #15,335 and #1,509 in North America, placing it in the top 69% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
These Rust Census lists include [SEA]128Hz|phrinj|PVP/RP|Vanilla+: Modded Rust servers, counted and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Which meanings do the tags on [SEA]128Hz|phrinj|PVP/RP|Vanilla+ carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): Slots: 100; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $rus2 (Region code): Recorded region code: us2; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed; NA (North America): In the server browser it appears under North America are the tags [SEA]128Hz|phrinj|PVP/RP|Vanilla+ publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
Size 2,500 and seed 7721094: that is the procedural map on [SEA]128Hz|phrinj|PVP/RP|Vanilla+, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
No gather rate is recorded for [SEA]128Hz|phrinj|PVP/RP|Vanilla+ in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
Enter client.connect 40.160.241.203:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. https://www.youtube.com/@phrinj?cbrd=1&ucbcb=1 is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$rus2,v2635,^z,^y,^m,NA,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$rus2 | Region code Recorded region code: us2. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
