Statistical profileOnline
Eventful Rust 2026
40.160.21.156:28015 checked 12m ago
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1. Main points
Players now
1/ 100
1% full
7-day average
3
peak 19
Rank
#1,882
top 8%
Last wipe
14d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 1 players on it, 1% of its 100 slots.
- Over the last seven days it averaged 3 players, with a peak of 19.
- It ranks #1,882 of all ranked servers, the top 8%, on player hours over the last seven days.
- Its current map went up 14d ago.
2. Players
Figure 1: Players on Eventful Rust 2026
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 8% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
7 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
25
players, last three wipes
Crowd held
0%
else halves by day 7
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 19, 7 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:45 UTC14d ago | 19 | – | running | 0 |
| Thu 1 Oct, 23:45 UTC FW28d ago | 31 | halved by day 7 | 13.8 days | 0 |
| Thu 1 Oct, 17:41 UTC FW28d ago | 25 | – | 0.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Eventful Rust 2026
4000 · seed 1444908216
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4000 |
| Seed | 1444908216 |
8. Server characteristics
Table 3: Characteristics of Eventful Rust 2026
What the server publishes and what was recorded
| Address | 40.160.21.156:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 18:45 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 18 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 41 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 10 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 45 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 195 / 215 |
10. Quick answers
From the figures on this page.
Wipe records
When does Eventful Rust 2026 wipe, and how often?
No next wipe can be predicted for Eventful Rust 2026, which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 14 days 5 hours ago.
On Eventful Rust 2026, what happens on wipe day?
The average busiest point of its recent wipes drew 25 players. On the latest wipe, 7 hours passed before the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 7.
Server details
What does the record show for the uptime and current status of Eventful Rust 2026?
At the latest check, Eventful Rust 2026 was online. The uptime it reports puts the last restart at about 18 hours ago. 143 of 168 hours on across the last 7 full days gives an uptime of 85%. It was first seen by Rust Census on 1 October 2026.
Does Eventful Rust 2026 hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 119; the lowest reading was 36. Buildings, deployables and everything else in the world took the entity count to 132,130. Up to 3,286 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for Eventful Rust 2026?
No region is published by Eventful Rust 2026. Rust Census does not look up where the machine stands; it shows where a server says it is. 40.160.21.156:28015 is its address.
Which Rust version is Eventful Rust 2026 running?
This release lists Eventful Rust 2026 on Rust network protocol 2635 and build 167058, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for Eventful Rust 2026?
At counting time Eventful Rust 2026 recorded 1 players across 100 slots. Averaged over seven days: 3 players, with a peak of 19. Over the past 48 hours the highest average fell at 01:00 UTC: 4 players.
In the rankings of Rust servers, where is Eventful Rust 2026 placed?
The rank for Eventful Rust 2026 is #1,882 on seven-day player hours, in the top 8% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Eventful Rust 2026?
The Rust Census lists that Eventful Rust 2026 fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on Eventful Rust 2026?
These are the tags Eventful Rust 2026 publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs167058 (Build): Game build: 167058; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for Eventful Rust 2026?
The procedural map on Eventful Rust 2026 is generated by the game, measures 4,000 and carries seed 1444908216. Because one size and seed give one map, RustMaps can display it from this page.
How is Eventful Rust 2026 configured, and what rules does it keep?
No gather rate is given in the name of Eventful Rust 2026. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to Eventful Rust 2026?
You can open the console in Rust with F1 and enter client.connect 40.160.21.156:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmrust,cs167058,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs167058 | Build Game build: 167058. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
