Statistical profileOffline
Rustinction Development
40.160.20.84:27015 checked 33d ago
Connect to this server
1. Main points
Players now
0/ 150
0% full
7-day average
0
peak –
Rank
#16,503
top 71%
Last wipe
55d ago
monthly schedule
Next wipe
7d 3h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 150 slots.
- It ranks #16,503 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 55d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Rustinction Development
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Rustinction Development
4250 · seed 318060878
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4250 |
| Seed | 318060878 |
8. Server characteristics
Table 3: Characteristics of Rustinction Development
What the server publishes and what was recorded
| Address | 40.160.20.84:27015 |
|---|---|
| Region | – |
| Max players | 150 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 3 Sep 2026, 20:38 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 32 / 300 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 49 on average | 35 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 25 / 200 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 35 on average | 70 / 100 |
| [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 | EA · groups of 8+ · monthly · 35 on average | 37 / 100 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 9 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Rustinction Development: what is it?
From the force wipe, the next wipe of Rustinction Development is estimated. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 55 days 19 hours. A monthly wipe schedule is published in its tags.
About the server
How reliable is Rustinction Development, and is it online now?
Last seen 33 days 17 hours ago, Rustinction Development is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 13 September 2026.
Which location does Rustinction Development run from?
No region is given by Rustinction Development. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 40.160.20.84:27015 it is addressed.
On which Rust version does Rustinction Development operate?
The version in use on Rustinction Development is Rust network protocol 2633 and build 165217 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does Rustinction Development carry?
Rustinction Development is offline at present; its last recording was 33 days 17 hours ago.
What position does Rustinction Development hold in the server rankings?
The rank for Rustinction Development is #16,503 on seven-day player hours, in the top 71% of ranked servers.
Tags, lists
Where does Rustinction Development appear among the Rust Census lists and filters?
Included in these Rust Census lists is Rustinction Development: Modded Rust servers, counted, Rust PvE servers, listed and Roleplay servers: the listed count. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Rustinction Development carry?
Read by the game's server browser, Rustinction Development publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp150 (Max players): 150 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^r (Roleplay): Roleplay is the format here; ^p (PvE): There is no player combat here; the danger comes from the world; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins are handled by Carbon on this server. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for Rustinction Development?
Rustinction Development runs a procedural map of size 4,250 with seed 318060878, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On Rustinction Development, what rules and settings are in force?
No gather rate is given in the name of Rustinction Development. 8 players is the group limit, the game's default. It runs roleplay, towns, jobs and roleplay rules. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join Rustinction Development?
Enter client.connect 40.160.20.84:27015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://rustinction.com/.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp150,ptrak,$r?,v2633,^z,^y,^m,^r,^p,gmrust,cs165217,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp150 | Max players 150 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs165217 | Build Game build: 165217. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Gameplay
^r | Roleplay Roleplay is the format here. |
|---|---|
^p | PvE There is no player combat here; the danger comes from the world. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.