Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 96,161 players on 11,873 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RustDev release-3 test (local only)

38.64.19.109:28515 checked 13d ago

moddedoxide
Release date
Next release
In five minutes (00:25 UTC)
Source
Live server queries
Server address
38.64.19.109:28515
First recorded
11 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,125

top 70%

Last wipe

17d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,125 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 17d ago.

2. Players

Figure 1: Players on RustDev release-3 test (local only)

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k11 Oct13 Oct15 Oct18 Oct20 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RustDev release-3 test (local only)

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of RustDev release-3 test (local only)

What the server publishes and what was recorded

Address38.64.19.109:28515
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe11 Oct 2026, 20:46 UTC
Hostname–
First seen11 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average166 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average185 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average81 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average258 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average349 / 350

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on RustDev release-3 test (local only)?

Too few wipes of RustDev release-3 test (local only) are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 17 days 19 hours have passed since this world was made.

Server details

What does the record show for the uptime and current status of RustDev release-3 test (local only)?

RustDev release-3 test (local only) is offline at the time of this release; it was last seen 13 days 15 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 11 October 2026.

What location has been recorded for RustDev release-3 test (local only)?

A region is not published by RustDev release-3 test (local only). Rust Census does not look up where the machine stands; it shows where a server says it is. At 38.64.19.109:28515 it is addressed.

On which Rust version does RustDev release-3 test (local only) operate?

The version in use on RustDev release-3 test (local only) is Rust network protocol 2634 and build 167781 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on RustDev release-3 test (local only)?

RustDev release-3 test (local only) is offline at present; its last recording was 13 days 15 hours ago.

How does RustDev release-3 test (local only) compare with other servers in the rankings?

For seven-day player hours, RustDev release-3 test (local only) is ranked #15,125, placing it in the top 70% of all ranked servers.

Tag details

Which Rust Census filters and lists cover RustDev release-3 test (local only)?

The Rust Census lists that RustDev release-3 test (local only) fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on RustDev release-3 test (local only) carry?

These are the tags RustDev release-3 test (local only) publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

What map is listed for RustDev release-3 test (local only)?

The game generates the procedural map on RustDev release-3 test (local only).

How is RustDev release-3 test (local only) configured, and what rules does it keep?

The name of RustDev release-3 test (local only) carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join RustDev release-3 test (local only)?

Enter client.connect 38.64.19.109:28515 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build Build 167781 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.