Statistical profileOffline
RustDev release-2 test (local only)
38.64.18.124:28415 checked 4d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,344
top 69%
Last wipe
17d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,344 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 17d ago.
2. Players
Figure 1: Players on RustDev release-2 test (local only)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
0.9 days
between real wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 23:09 UTC8d ago | 1 | – | running | 0 |
| Tue 20 Oct, 01:09 UTC9d ago | 1 | – | 0.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of RustDev release-2 test (local only)
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of RustDev release-2 test (local only)
What the server publishes and what was recorded
| Address | 38.64.18.124:28415 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Oct 2026, 20:46 UTC |
| Hostname | – |
| First seen | 16 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 173 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 187 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 81 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 349 / 350 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 86 on average | 252 / 700 |
10. Quick answers
From the figures on this page.
Wipe details
When does RustDev release-2 test (local only) wipe, and how often?
With too few wipes of RustDev release-2 test (local only) on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 17 days 19 hours ago.
What should you expect on wipe day at RustDev release-2 test (local only)?
The average busiest point of its recent wipes drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
About the server
How reliable is RustDev release-2 test (local only), and is it online now?
RustDev release-2 test (local only) is offline at the time of this release; it was last seen 4 days 15 hours ago. A total of 13 of 168 hours were up over 7 full days, which is 8% of the time. First recorded by Rust Census on 16 October 2026.
In which location is RustDev release-2 test (local only) based?
No region is published by RustDev release-2 test (local only). Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 38.64.18.124:28415 it is addressed.
What version of Rust has been recorded on RustDev release-2 test (local only)?
This release lists RustDev release-2 test (local only) on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does RustDev release-2 test (local only) carry?
At this release RustDev release-2 test (local only) is offline, having last been seen 4 days 15 hours ago. Averaged across seven days, the count is 0 players.
In the rankings of Rust servers, where is RustDev release-2 test (local only) placed?
The rank for RustDev release-2 test (local only) is #15,344 on seven-day player hours, in the top 69% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover RustDev release-2 test (local only)?
Included in these Rust Census lists is RustDev release-2 test (local only): Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on RustDev release-2 test (local only): what do they indicate?
These are the tags RustDev release-2 test (local only) publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on RustDev release-2 test (local only)?
A procedural map runs on RustDev release-2 test (local only), generated by the game.
On RustDev release-2 test (local only), what rules and settings are in force?
No gather rate is recorded for RustDev release-2 test (local only) in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join RustDev release-2 test (local only)?
Enter client.connect 38.64.18.124:28415 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.