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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,549 players on 11,720 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Lizard Gaming|Vanilla|Weekly

38.46.218.27:28015 checked 9m ago

moddedoxide
Release date
Next release
In five minutes (11:05 UTC)
Source
Live server queries
Server address
38.46.218.27:28015
First recorded
24 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 150

0% full

7-day average

0

peak –

Rank

#15,323

top 69%

Last wipe

35d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 150 slots.
  • It ranks #15,323 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 35d ago.

2. Players

Figure 1: Players on Lizard Gaming|Vanilla|Weekly

Players now and over time, UTC

AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040012:0021:0006:0014:0000:0009:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Lizard Gaming|Vanilla|Weekly

3750 · seed 897658

Map of Lizard Gaming|Vanilla|Weekly

Table 2: The world

As the server publishes it

MapProcedural Map
Size3750
Seed897658
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Lizard Gaming|Vanilla|Weekly

What the server publishes and what was recorded

Address38.46.218.27:28015
Region–
Max players150
Group limit8, the default
Wipe schedule–
Last wipe24 Sep 2026, 04:47 UTC
Hostname–
First seen24 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Started in 2026 Lizard Gaming strives to bring a whole new class of Rust Servers to the community. Our mission is simple. Provide a place everyone is welcome and build a community free from your usual rust experience. Join Our Discord .gg/lizardgaming

10. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average156 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average77 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22 / 1000

11. Quick answers

From the figures on this page.

Wipe details

When does Lizard Gaming|Vanilla|Weekly wipe, and how often?

The rhythm of Lizard Gaming|Vanilla|Weekly's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 35 days 6 hours have passed since this world was made.

Server details

How reliable is Lizard Gaming|Vanilla|Weekly, and is it online now?

This release records Lizard Gaming|Vanilla|Weekly as online. The uptime it reports puts the last restart at about 5 days 2 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 24 September 2026.

Does Lizard Gaming|Vanilla|Weekly hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 225 server fps and a minimum of 210. Buildings, deployables and everything else in the world took the entity count to 77,131. The peak memory use recorded was 3,341 MB. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for Lizard Gaming|Vanilla|Weekly?

A region is not published by Lizard Gaming|Vanilla|Weekly. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 38.46.218.27:28015 is its address.

What version of Rust has been recorded on Lizard Gaming|Vanilla|Weekly?

The version in use on Lizard Gaming|Vanilla|Weekly is Rust network protocol 2633 and build 165217 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does Lizard Gaming|Vanilla|Weekly carry?

The present count is 0 players on Lizard Gaming|Vanilla|Weekly, out of 150 slots. The seven-day average for this server is 0 players.

What position does Lizard Gaming|Vanilla|Weekly hold in the server rankings?

The rank for Lizard Gaming|Vanilla|Weekly is #15,323 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover Lizard Gaming|Vanilla|Weekly?

Included in these Rust Census lists is Lizard Gaming|Vanilla|Weekly: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on Lizard Gaming|Vanilla|Weekly: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp150 (Max players): 150 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags Lizard Gaming|Vanilla|Weekly publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for Lizard Gaming|Vanilla|Weekly?

Lizard Gaming|Vanilla|Weekly runs a procedural map of size 3,750 with seed 897658, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for Lizard Gaming|Vanilla|Weekly?

The name of Lizard Gaming|Vanilla|Weekly carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to Lizard Gaming|Vanilla|Weekly?

Enter client.connect 38.46.218.27:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp150,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp150Max players 150 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs165217Build Build 165217 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.