Statistical profileOnline
Lizard Gaming|Vanilla|Weekly
38.46.218.27:28015 checked 9m ago
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1. Main points
Players now
0/ 150
0% full
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipe
35d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 150 slots.
- It ranks #15,323 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 35d ago.
2. Players
Figure 1: Players on Lizard Gaming|Vanilla|Weekly
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Lizard Gaming|Vanilla|Weekly
What the server publishes and what was recorded
| Address | 38.46.218.27:28015 |
|---|---|
| Region | – |
| Max players | 150 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Sep 2026, 04:47 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Started in 2026 Lizard Gaming strives to bring a whole new class of Rust Servers to the community. Our mission is simple. Provide a place everyone is welcome and build a community free from your usual rust experience. Join Our Discord .gg/lizardgaming
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 156 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 188 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 77 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 8 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22 / 1000 |
11. Quick answers
From the figures on this page.
Wipe details
When does Lizard Gaming|Vanilla|Weekly wipe, and how often?
The rhythm of Lizard Gaming|Vanilla|Weekly's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 35 days 6 hours have passed since this world was made.
Server details
How reliable is Lizard Gaming|Vanilla|Weekly, and is it online now?
This release records Lizard Gaming|Vanilla|Weekly as online. The uptime it reports puts the last restart at about 5 days 2 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 24 September 2026.
Does Lizard Gaming|Vanilla|Weekly hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 225 server fps and a minimum of 210. Buildings, deployables and everything else in the world took the entity count to 77,131. The peak memory use recorded was 3,341 MB. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for Lizard Gaming|Vanilla|Weekly?
A region is not published by Lizard Gaming|Vanilla|Weekly. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 38.46.218.27:28015 is its address.
What version of Rust has been recorded on Lizard Gaming|Vanilla|Weekly?
The version in use on Lizard Gaming|Vanilla|Weekly is Rust network protocol 2633 and build 165217 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does Lizard Gaming|Vanilla|Weekly carry?
The present count is 0 players on Lizard Gaming|Vanilla|Weekly, out of 150 slots. The seven-day average for this server is 0 players.
What position does Lizard Gaming|Vanilla|Weekly hold in the server rankings?
The rank for Lizard Gaming|Vanilla|Weekly is #15,323 on seven-day player hours, in the top 69% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover Lizard Gaming|Vanilla|Weekly?
Included in these Rust Census lists is Lizard Gaming|Vanilla|Weekly: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on Lizard Gaming|Vanilla|Weekly: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp150 (Max players): 150 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags Lizard Gaming|Vanilla|Weekly publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for Lizard Gaming|Vanilla|Weekly?
Lizard Gaming|Vanilla|Weekly runs a procedural map of size 3,750 with seed 897658, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for Lizard Gaming|Vanilla|Weekly?
The name of Lizard Gaming|Vanilla|Weekly carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to Lizard Gaming|Vanilla|Weekly?
Enter client.connect 38.46.218.27:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp150,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp150 | Max players 150 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs165217 | Build Build 165217 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.