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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 102,609 players on 11,866 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

BCR Reserved | Sandbox/Build | Private

NA 38.15.45.224:28415 checked 11m ago

moddedoxide
Release date
Next release
In five minutes (19:45 UTC)
Source
Live server queries
Server address
38.15.45.224:28415
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 30

0% full

7-day average

0

peak –

Rank

#15,289

top 69% · #1499 in NA

Last wipe

1h ago

no schedule published

Next wipe

6d 23h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 30 slots.
  • It ranks #15,289 of all ranked servers, the top 69%, and #1499 in NA, on player hours over the last seven days.
  • Its current map went up 1h ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on BCR Reserved | Sandbox/Build | Private

Players now and over time, UTC

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040020:0005:0014:0000:0009:0018:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

Usual gap

21 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

0

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 23hThu 5 Nov, 19:00 UTCForce wipe FW
20d 22hThu 19 Nov, 18:09 UTCOwn schedule
34d 23hThu 3 Dec, 19:00 UTCForce wipe FW
41d 22hThu 10 Dec, 18:09 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 18:09 UTC1h ago – – running 0
Thu 15 Oct, 18:23 UTC14d ago 0 – – 0
Thu 1 Oct, 18:43 UTC FW28d ago 0 – 14 days 0
Thu 17 Sep, 18:12 UTC42d ago 0 – 14 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of BCR Reserved | Sandbox/Build | Private

4250 · seed 985075

Map of BCR Reserved | Sandbox/Build | Private

Table 3: The world

As the server publishes it

MapProcedural Map
Size4250
Seed985075
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of BCR Reserved | Sandbox/Build | Private

What the server publishes and what was recorded

Address38.15.45.224:28415
RegionNA
Max players30
Group limit8, the default
Wipe schedule–
Last wipe29 Oct 2026, 18:09 UTC
Hostnamereserved.bluecollarrust.com
First seen13 Sep 2026

9. Operator

Hostnamebluecollarrust.com

Table 5: Other servers of this operator

The busiest servers publishing a bluecollarrust.com hostname

ServerStatusPlayers
[10/29] BCR Lite PvE | 4x | No Kill | Raid Bases | Noob FriendlOnline4 / 125
[10/29] BCR Original PvPvE | 4x | PvP Zones | Raid Bases | NoobOnline1 / 125
[10/29] BCR Vanilla 2xOnline0 / 125

4 servers publish a bluecollarrust.com hostname.

10. Similar servers

Table 6: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average134 / 999
Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 13 on average13 / 150
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average2 / 200
Together We Rust | Build ServerNA · groups of 8+ · 2 on average2 / 125
Builders Like UsNA · groups of 32+ · monthly · 2 on average0 / 100
[NA] Echo Rust - SandboxNA · groups of 32+ · weekly · 2 on average0 / 50

11. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on BCR Reserved | Sandbox/Build | Private?

The wipe rhythm of BCR Reserved | Sandbox/Build | Private is every 3 weeks on Thursday at 18:09 UTC. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 1 hours ago.

How is wipe day run on BCR Reserved | Sandbox/Build | Private?

Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

What does the record show for the uptime and current status of BCR Reserved | Sandbox/Build | Private?

This release records BCR Reserved | Sandbox/Build | Private as online. About 7 hours ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 13 September 2026.

Does BCR Reserved | Sandbox/Build | Private hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 152 server fps and a minimum of 128. Buildings, deployables and everything else in the world took the entity count to 102,432. The peak memory use recorded was 3,944 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for BCR Reserved | Sandbox/Build | Private?

With its NA tag, BCR Reserved | Sandbox/Build | Private lists itself in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 38.15.45.224:28415 is its address.

What version of Rust has been recorded on BCR Reserved | Sandbox/Build | Private?

The version in use on BCR Reserved | Sandbox/Build | Private is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does BCR Reserved | Sandbox/Build | Private carry?

BCR Reserved | Sandbox/Build | Private stands at 0 players from 30 slots in this release. The seven-day average for this server is 0 players.

What position does BCR Reserved | Sandbox/Build | Private hold in the server rankings?

This release ranks BCR Reserved | Sandbox/Build | Private at #15,289 for seven-day player hours, #1,499 in North America, inside the top 69% of ranked servers.

Tag details

Which Rust Census filters and lists cover BCR Reserved | Sandbox/Build | Private?

These Rust Census lists include BCR Reserved | Sandbox/Build | Private: Modded Rust servers, counted, Rust build servers: listed, Rust creative servers: live figures and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Who is listed as the operator of BCR Reserved | Sandbox/Build | Private?

BCR Reserved | Sandbox/Build | Private and 3 other servers we track publish a bluecollarrust.com hostname, so one operator most likely runs them.

Which meanings do the tags on BCR Reserved | Sandbox/Build | Private carry?

gmvanilla (Game mode): The mode is vanilla survival; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^c (Creative): In this sandbox mode there is no gathering; you build what you like; ^k (Build server): Builds: a place to practise and design bases; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): The server browser files this server under North America are the tags BCR Reserved | Sandbox/Build | Private publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for BCR Reserved | Sandbox/Build | Private?

Size 4,250 and seed 985075: that is the procedural map on BCR Reserved | Sandbox/Build | Private, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is BCR Reserved | Sandbox/Build | Private configured, and what rules does it keep?

The name of BCR Reserved | Sandbox/Build | Private carries no gather rate. 8 players is the group limit, the game's default. build & creative is the game mode recorded, sandbox building, no gathering. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

How to join

How can you connect to BCR Reserved | Sandbox/Build | Private?

Enter client.connect 38.15.45.224:28415 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://www.bluecollarrust.com.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp30,ptrak,$r?,v2635,^c,^k,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanillaGame mode The mode is vanilla survival.
mp30Max players The server holds 30 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Gameplay

^cCreative In this sandbox mode there is no gathering; you build what you like.
^kBuild server Builds: a place to practise and design bases.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Region

NANorth America The server browser files this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.