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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,039 players on 11,719 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

COUCH FLIGHT - do not join

38.13.26.75:28215 checked 1d ago

Release date
Next release
In five minutes (20:00 UTC)
Source
Live server queries
Server address
38.13.26.75:28215
First recorded
17 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 4

25% full

7-day average

0

peak 1

Rank

#12,452

top 56%

No wipes

resets

5 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Main points

  • The server is offline; at its last check there were 1 players on it, 25% of its 4 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #12,452 of all ranked servers, the top 56%, on player hours over the last seven days.
  • It makes a new world every few hours (5 this week): those are resets, not wipes.

2. Players

Figure 1: Players on COUCH FLIGHT - do not join

Players now and over time, UTC

AveragePeak
00.250.50.75101:0002:0019:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. World resets

Table 1: World resets, newest first

A new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:34 UTC1d ago – – – 0
Tue 27 Oct, 01:44 UTC1d ago – – – 1
Tue 27 Oct, 01:26 UTC1d ago – – – 1
Tue 27 Oct, 01:03 UTC1d ago – – – 0
Mon 26 Oct, 23:57 UTC2d ago – – – 0
Thu 1 Oct, 16:52 UTC27d ago 1 – 25.3 days 0
Thu 1 Oct, 03:12 UTC27d ago 1 – 0.6 days 1
Thu 24 Sep, 15:15 UTC34d ago 1 – 6.5 days 0

Source: Live server queries, Rust Census

6. Map

Figure 4: Map of COUCH FLIGHT - do not join

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

7. Server characteristics

Table 3: Characteristics of COUCH FLIGHT - do not join

What the server publishes and what was recorded

Address38.13.26.75:28215
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen17 Sep 2026

8. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - US Long Premium | JUST WIPED 29.10NA · no group limit · 65 on average60 / 100
Rustoria.co - EU East Medium | JUST WIPED 29.10EU · no group limit · 64 on average73 / 100
-2stoned | Solo/Duo/Trios | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 29 on average29 / 150
-2stoned | Monthly | Solo/Duos | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 8 on average6 / 150
My Rust server | Powered by AMPgroups of 8+ · 2 on average2 / 5
A Shockbyte Rust Servergroups of 8+ · 2 on average0 / 40

9. Quick answers

From the figures on this page.

Wipe schedule

When does COUCH FLIGHT - do not join wipe, and how often?

No reset on COUCH FLIGHT - do not join counts as a wipe, as a fresh world is generated every few hours and no schedule is kept.

Server record

What does the record show for the uptime and current status of COUCH FLIGHT - do not join?

COUCH FLIGHT - do not join is offline at the time of this release; it was last seen 28 hours ago. 4 of 168 hours on across the last 7 full days gives an uptime of 2%. The first sighting of it by Rust Census was on 17 September 2026.

Which location does COUCH FLIGHT - do not join run from?

A region is not published by COUCH FLIGHT - do not join. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 38.13.26.75:28215 is its address.

Which Rust version is COUCH FLIGHT - do not join running?

The version in use on COUCH FLIGHT - do not join is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What population has been recorded on COUCH FLIGHT - do not join?

At this release COUCH FLIGHT - do not join is offline, having last been seen 28 hours ago. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 02:00 UTC: 1 players.

What position does COUCH FLIGHT - do not join hold in the server rankings?

For seven-day player hours, COUCH FLIGHT - do not join is ranked #12,452, placing it in the top 56% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover COUCH FLIGHT - do not join?

Included in these Rust Census lists is COUCH FLIGHT - do not join: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What is meant by each tag shown on COUCH FLIGHT - do not join?

These are the tags COUCH FLIGHT - do not join publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp4 (Max players): Slots: 4; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for COUCH FLIGHT - do not join?

A procedural map runs on COUCH FLIGHT - do not join, generated by the game.

How is COUCH FLIGHT - do not join configured, and what rules does it keep?

The name of COUCH FLIGHT - do not join carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

Connecting

What steps are needed to join COUCH FLIGHT - do not join?

Enter client.connect 38.13.26.75:28215 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

10. Server tags

What each tag this server publishes means: a glossary.

Published asmp4,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp4Max players Slots: 4.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.