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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,085 players on 11,768 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

A Shockbyte Rust Server

157.85.86.6:20232 checked 7m ago

Release date
Next release
In five minutes (22:35 UTC)
Source
Live server queries
Server address
157.85.86.6:20232
First recorded
21 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

2

peak 4

Rank

#7,794

top 35%

No wipes

resets

5 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • Over the last seven days it averaged 2 players, with a peak of 4.
  • It ranks #7,794 of all ranked servers, the top 35%, on player hours over the last seven days.
  • It makes a new world every few hours (5 this week): those are resets, not wipes.

2. Players

Figure 1: Players on A Shockbyte Rust Server

Players now and over time, UTC

AveragePeak
0123420:0021:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. World resets

Table 1: World resets, newest first

A new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 22:03 UTC34m ago – – – 0
Wed 28 Oct, 21:37 UTC59m ago – – – 0
Wed 28 Oct, 21:25 UTC1h ago – – – 0
Wed 28 Oct, 21:08 UTC1h ago – – – 0
Wed 28 Oct, 20:05 UTC2h ago – – – 4

Source: Live server queries, Rust Census

6. Map

Figure 4: Map of A Shockbyte Rust Server

1500 · seed 50000

Map of A Shockbyte Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size1500
Seed50000
Open on RustMaps

7. Server characteristics

Table 3: Characteristics of A Shockbyte Rust Server

What the server publishes and what was recorded

Address157.85.86.6:20232
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen21 Oct 2026

8. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - US Long Premium | JUST WIPED 28.10NA · no group limit · 65 on average59 / 100
Rustoria.co - EU East Medium | JUST WIPED 28.10EU · no group limit · 64 on average56 / 100
-2stoned | Solo/Duo/Trios | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 29 on average45 / 150
-2stoned | Monthly | Solo/Duos | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 8 on average7 / 150
My Rust server | Powered by AMPgroups of 8+ · 2 on average2 / 5
My Untitled Rust Servergroups of 8+ · 1 on average1 / 500

9. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on A Shockbyte Rust Server?

No reset on A Shockbyte Rust Server counts as a wipe, as a fresh world is generated every few hours and no schedule is kept.

Server details

Is A Shockbyte Rust Server up, and how well has it held up?

At the latest check, A Shockbyte Rust Server was online. By its own reported uptime, it restarted about 45 minutes ago. Of the 144 hours in the last 6 full days, it was up 2 of them, or 1%. It was first seen by Rust Census on 21 October 2026.

How well does A Shockbyte Rust Server perform?

Over the last 48 hours, server fps averaged 256; the lowest reading was 256. The world carried up to 6,000 entities, including buildings, deployables and all else. Memory use reached 1,692 MB at its peak. Players feel low fps and a rising entity count as lag.

Which location does A Shockbyte Rust Server run from?

A region is not published by A Shockbyte Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 157.85.86.6:20232 it is addressed.

On which Rust version does A Shockbyte Rust Server operate?

This release lists A Shockbyte Rust Server on Rust network protocol 2635 and build 169587, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for A Shockbyte Rust Server?

A Shockbyte Rust Server stands at 0 players from 40 slots in this release. This release records a seven-day average of 2 players and a peak of 4.

What position does A Shockbyte Rust Server hold in the server rankings?

For seven-day player hours, A Shockbyte Rust Server is ranked #7,794, placing it in the top 35% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover A Shockbyte Rust Server?

The Rust Census lists that A Shockbyte Rust Server fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

The tags on A Shockbyte Rust Server: what do they indicate?

Read by the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs169587 (Build): The server runs game build 169587; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

What map is listed for A Shockbyte Rust Server?

Size 1,500 and seed 50000: that is the procedural map on A Shockbyte Rust Server, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is A Shockbyte Rust Server configured, and what rules does it keep?

No gather rate is recorded for A Shockbyte Rust Server in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join A Shockbyte Rust Server?

You can open the console in Rust with F1 and enter client.connect 157.85.86.6:20232; or press Launch Rust and join on this page, and you are connected through Steam.

10. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,gmrust,cs169587,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players The server holds 40 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs169587Build The server runs game build 169587.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.