Statistical profileOffline
DAAVID CUSTOM BUILD TEST SERVER
EU 37.82.31.195:28015 checked 41d ago
Connect to this server
1. Main points
Players now
0/ 67
0% full
7-day average
0
peak –
Rank
#15,478
top 70% · #2529 in EU
Last wipe
45d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 67 slots.
- It ranks #15,478 of all ranked servers, the top 70%, and #2529 in EU, on player hours over the last seven days.
- Its current map went up 45d ago.
2. Players
Figure 1: Players on DAAVID CUSTOM BUILD TEST SERVER
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of DAAVID CUSTOM BUILD TEST SERVER
2500 · seed 1337
Table 2: The world
As the server publishes it
| Map | DAAVID CUSTOM MAP |
|---|---|
| Size | 2500 |
| Seed | 1337 |
8. Server characteristics
Table 3: Characteristics of DAAVID CUSTOM BUILD TEST SERVER
What the server publishes and what was recorded
| Address | 37.82.31.195:28015 |
|---|---|
| Region | EU |
| Max players | 67 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Sep 2026, 14:38 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
ONLY THE COOL ONE'S CAN JOIN (whitelist) Weather Options Symmetry Spawn Area No Decay Custom Plots
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 46 / 999 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 2 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 15 / 100 |
| Intoxicated EU Sandbox - Creative | Build | Noclip | EU · groups of 8+ · 22 on average | 6 / 150 |
| ShockRust | Build Обновление | EU · no group limit · 8 on average | 6 / 50 |
| [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire | EU · groups of 16+ · monthly · 6 on average | 3 / 50 |
11. Quick answers
From the figures on this page.
Wipe schedule
When does DAAVID CUSTOM BUILD TEST SERVER wipe, and how often?
With too few wipes of DAAVID CUSTOM BUILD TEST SERVER on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 45 days 16 hours ago.
Server details
How reliable is DAAVID CUSTOM BUILD TEST SERVER, and is it online now?
The latest count records DAAVID CUSTOM BUILD TEST SERVER as offline, last seen 41 days 9 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 17 September 2026.
Which location does DAAVID CUSTOM BUILD TEST SERVER run from?
Its EU tag is how DAAVID CUSTOM BUILD TEST SERVER lists itself in Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 37.82.31.195:28015 it is addressed.
What version of Rust has been recorded on DAAVID CUSTOM BUILD TEST SERVER?
This release lists DAAVID CUSTOM BUILD TEST SERVER on Rust network protocol 2633 and build 164530, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does DAAVID CUSTOM BUILD TEST SERVER carry?
The last count for DAAVID CUSTOM BUILD TEST SERVER was 41 days 9 hours ago; it is offline at present.
How does DAAVID CUSTOM BUILD TEST SERVER compare with other servers in the rankings?
For seven-day player hours DAAVID CUSTOM BUILD TEST SERVER is ranked #15,478 and #2,529 in Europe, placing it in the top 70% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover DAAVID CUSTOM BUILD TEST SERVER?
These Rust Census lists include DAAVID CUSTOM BUILD TEST SERVER: EU Rust servers: the regional count, Modded Rust servers, counted, Rust build servers: listed and Rust creative servers: live figures. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on DAAVID CUSTOM BUILD TEST SERVER carry?
These are the tags DAAVID CUSTOM BUILD TEST SERVER publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp67 (Max players): The server holds 67 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs164530 (Build): Build 164530 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^c (Creative): No gathering is needed; this is sandbox building, and you build what you like; ^k (Build server): Practise building and design your bases here; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; EU (Europe): Europe is the region under which the browser lists it. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for DAAVID CUSTOM BUILD TEST SERVER?
The procedural map on DAAVID CUSTOM BUILD TEST SERVER is generated by the game, measures 2,500 and carries seed 1337. Because one size and seed give one map, RustMaps can display it from this page. The name of the map is listed as: DAAVID CUSTOM MAP.
How is DAAVID CUSTOM BUILD TEST SERVER configured, and what rules does it keep?
The name of DAAVID CUSTOM BUILD TEST SERVER carries no gather rate. 8 players is the group limit, the game's default. build & creative is the game mode recorded, sandbox building, no gathering. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join DAAVID CUSTOM BUILD TEST SERVER?
You can open the console in Rust with F1 and enter client.connect 37.82.31.195:28015; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://www.youtube.com/watch?v=xvFZjo5PgG0.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp67,ptrak,$r?,v2633,^c,^k,EU,gmrust,cs164530,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp67 | Max players The server holds 67 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs164530 | Build Build 164530 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Gameplay
^c | Creative No gathering is needed; this is sandbox building, and you build what you like. |
|---|---|
^k | Build server Practise building and design your bases here. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
EU | Europe Europe is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
