Statistical profileOnline
Reckless Rust - [3X, NOLIMIT]
37.60.224.119:30215 checked 6m ago
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1. Main points
Players now
0/ 16
0% full
7-day average
4
peak 5
Rank
#1,476
top 7%
Last wipe
52d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 16 slots.
- Over the last seven days it averaged 4 players, with a peak of 5.
- It ranks #1,476 of all ranked servers, the top 7%, on player hours over the last seven days.
- Its current map went up 52d ago.
2. Players
Figure 1: Players on Reckless Rust - [3X, NOLIMIT]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 7% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Reckless Rust - [3X, NOLIMIT]
What the server publishes and what was recorded
| Address | 37.60.224.119:30215 |
|---|---|
| Region | – |
| Max players | 16 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 5 Sep 2026, 18:17 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 3x | No BPs | Mondays | EU · no group limit · 3x · 70 on average | 62 / 100 |
| Bestrust 3x Weekly | JUST WIPED 27.10 | no group limit · 3x · 65 on average | 63 / 100 |
| MIRAGE RUST | SUNDAY 3x | JUST WIPED 27.10 | no group limit · 3x · 64 on average | 60 / 100 |
| Survivors.gg [ 3x Vanilla ] | JUST WIPED 27.10 | no group limit · 3x · 61 on average | 73 / 100 |
| Survivors.gg [ 3x Solo/Duo ] | JUST WIPED 27.10 | no group limit · 3x · 61 on average | 75 / 100 |
| [SEA] CHICKEN 3x | Max 8 | Low Ping | TH | Wipe 10/23 | EA · groups of 8+ · 3x · weekly · 5 on average | 0 / 300 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Reckless Rust - [3X, NOLIMIT] wipe, and how often?
Too few wipes of Reckless Rust - [3X, NOLIMIT] are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 52 days 2 hours have passed since this world was made.
Server details
What does the record show for the uptime and current status of Reckless Rust - [3X, NOLIMIT]?
This release records Reckless Rust - [3X, NOLIMIT] as online. The uptime it reports puts the last restart at about 4 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of Reckless Rust - [3X, NOLIMIT] show?
The figures for the last 48 hours give an average of 9 server fps and a minimum of 3. Buildings, deployables and everything else in the world took the entity count to 2,762. The peak memory use recorded was 664 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for Reckless Rust - [3X, NOLIMIT]?
No region is given by Reckless Rust - [3X, NOLIMIT]. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 37.60.224.119:30215 is its address.
Which Rust version is Reckless Rust - [3X, NOLIMIT] running?
The version in use on Reckless Rust - [3X, NOLIMIT] is Rust network protocol 2633 and build 163207 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for Reckless Rust - [3X, NOLIMIT]?
Reckless Rust - [3X, NOLIMIT] stands at 0 players from 16 slots in this release. This release records a seven-day average of 4 players and a peak of 5. An average of 5 players was recorded at 21:00 UTC, the busiest hour of the last 48.
How does Reckless Rust - [3X, NOLIMIT] compare with other servers in the rankings?
For seven-day player hours, Reckless Rust - [3X, NOLIMIT] is ranked #1,476, placing it in the top 7% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Reckless Rust - [3X, NOLIMIT]?
The Rust Census lists that Reckless Rust - [3X, NOLIMIT] fits are: 3x Rust servers, counted and Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 3x.
Which meanings do the tags on Reckless Rust - [3X, NOLIMIT] carry?
These are the tags Reckless Rust - [3X, NOLIMIT] publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp16 (Max players): The server holds 16 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163207 (Build): The server runs game build 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for Reckless Rust - [3X, NOLIMIT]?
Reckless Rust - [3X, NOLIMIT] runs a procedural map of size 1,000 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is Reckless Rust - [3X, NOLIMIT] configured, and what rules does it keep?
A gather rate of 3x is recorded for Reckless Rust - [3X, NOLIMIT] in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. The server does not run VAC, Valve's anti-cheat.
Join details
How can you connect to Reckless Rust - [3X, NOLIMIT]?
Enter client.connect 37.60.224.119:30215 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp16,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp16 | Max players The server holds 16 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs163207 | Build The server runs game build 163207. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.