Statistical profileOnline
[SEA] CHICKEN | END
103.208.27.77:11112 checked 11m ago
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1. Main points
Players now
0/ 300
0% full
7-day average
1
peak 13
Rank
#3,809
top 17%
Last wipe
1d ago
weekly schedule
Next wipe
5d 10h
Wed 4 Nov, 06:39 UTC
Main points
- There were 0 players on it, 0% of its 300 slots.
- Over the last seven days it averaged 1 players, with a peak of 13.
- It ranks #3,809 of all ranked servers, the top 17%, on player hours over the last seven days.
- Its current map went up 1d ago; the next wipe is expected Wednesday 4 November, 06:39 UTC, its weekly schedule tag.
2. Players
Figure 1: Players on [SEA] CHICKEN | END
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Wednesday 4 November, 06:39 UTC, in 5d 10h. Its weekly schedule tag · low confidence
Usual gap
3.5 days
between real wipes
On rhythm
50%
of its recent wipes
Wipe-day peak
48
players, last three wipes
Crowd held
20%
else halves by day 1.5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 5d 10h | Wed 4 Nov, 06:39 UTC | Own schedule |
| 6d 22h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 12d 10h | Wed 11 Nov, 06:39 UTC | Own schedule |
| 19d 10h | Wed 18 Nov, 06:39 UTC | Own schedule |
| 26d 10h | Wed 25 Nov, 06:39 UTC | Own schedule |
| 33d 10h | Wed 2 Dec, 06:39 UTC | Own schedule |
| 34d 22h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 40d 10h | Wed 9 Dec, 06:39 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 13, 4 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 06:39 UTC1d ago | – | – | running | 0 |
| Fri 23 Oct, 07:28 UTC6d ago | 13 | halved by day 1 | 5 days | 0 |
| Tue 20 Oct, 11:20 UTC9d ago | 74 | held half | 2.8 days | 7 |
| Fri 16 Oct, 10:59 UTC13d ago | 58 | halved by day 1 | 4 days | 0 |
| Tue 13 Oct, 10:51 UTC16d ago | 123 | halved by day 2 | 3 days | 9 |
| Fri 9 Oct, 11:03 UTC20d ago | 152 | halved by day 2 | 4 days | 3 |
| Mon 5 Oct, 10:59 UTC24d ago | 174 | halved by day 2 | 4 days | 5 |
| Sun 4 Oct, 02:16 UTC25d ago | 174 | – | 1.4 days | 2 |
| Sat 3 Oct, 11:14 UTC26d ago | 13 | – | 0.6 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [SEA] CHICKEN | END
3500 · seed 2014666660
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 2014666660 |
8. Server characteristics
Table 4: Characteristics of [SEA] CHICKEN | END
What the server publishes and what was recorded
| Address | 103.208.27.77:11112 |
|---|---|
| Region | – |
| Max players | 300 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 28 Oct 2026, 06:39 UTC |
| Hostname | – |
| First seen | 3 Oct 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
CHICKEN High loot. Low ping. Built for TH / SEA players. Server Info - Loot ++ : boosted loot rates - Team Max 8 : up to 8 players per team - TH / SEA Main : main region Thailand and Southeast Asia - Low Ping : stable, low-latency server - No Lag : smooth performance Links - Discord : https://discord.gg/6XBb5F67UC - Website : https://www.chicken.in.th/
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - SEA Main | EA · groups of 16+ · weekly · 181 on average | 237 / 300 |
| Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com | EA · groups of 16+ · weekly · 119 on average | 5 / 550 |
| Rustafied.com - SEA Main | EA · groups of 16+ · weekly · 80 on average | 112 / 250 |
| Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] | EA · groups of 8+ · weekly · 54 on average | 2 / 200 |
| [ASIA] Siam Rust | Vanilla | Weekly | EA · groups of 8+ · weekly · 38 on average | 50 / 180 |
| 『小世界』10.28号新开/多人/萌新入门服 | EA · groups of 30+ · weekly · 30 on average | 0 / 200 |
11. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for [SEA] CHICKEN | END: what is it?
As its schedule cannot be confirmed from the few wipes of [SEA] CHICKEN | END on record, the prediction follows its tag. On Wednesday 4 November at 06:39 UTC the next wipe is expected. 37 hours have passed since this world was made. Its tags carry a weekly wipe schedule.
How is wipe day run on [SEA] CHICKEN | END?
An average of 48 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 4 hours after it began. The crowd stayed above half that peak until the next wipe in 20% of recent wipes. The fall below half came by day 1.5 in those cases where it did not hold.
Server details
Is [SEA] CHICKEN | END up, and how well has it held up?
At the latest check, [SEA] CHICKEN | END was online. By its own reported uptime, it restarted about 36 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 3 October 2026.
How well does [SEA] CHICKEN | END perform?
Over the last 48 hours, server fps averaged 40; the lowest reading was 40. The world carried up to 71,099 entities, including buildings, deployables and all else. Up to 3,177 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for [SEA] CHICKEN | END?
Pointing to Asia is [SEA] CHICKEN | END's name, though no region tag is published. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 103.208.27.77:11112 it is addressed.
What version of Rust has been recorded on [SEA] CHICKEN | END?
The version in use on [SEA] CHICKEN | END is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on [SEA] CHICKEN | END?
The present count is 0 players on [SEA] CHICKEN | END, out of 300 slots. This release records a seven-day average of 1 players and a peak of 13. Over the past 48 hours the highest average fell at 14:00 UTC: 2 players.
How does [SEA] CHICKEN | END compare with other servers in the rankings?
For seven-day player hours, [SEA] CHICKEN | END is ranked #3,809, placing it in the top 17% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry [SEA] CHICKEN | END?
The Rust Census lists that [SEA] CHICKEN | END fits are: Community servers and Vanilla Rust servers. Under these filters it comes up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
What is meant by each tag shown on [SEA] CHICKEN | END?
Read by the game's server browser, [SEA] CHICKEN | END publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp300 (Max players): The server holds 300 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^w (Weekly): The wipe cycle is weekly; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for [SEA] CHICKEN | END?
The procedural map on [SEA] CHICKEN | END is generated by the game, measures 3,500 and carries seed 2014666660. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for [SEA] CHICKEN | END?
The name of [SEA] CHICKEN | END carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to [SEA] CHICKEN | END?
Enter client.connect 103.208.27.77:11112 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. https://www.chicken.in.th/ is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp300,ptrak,$r?,v2635,^w,^v,gmvanilla,cs168909,ts8
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp300 | Max players The server holds 300 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^w | Weekly The wipe cycle is weekly. |
|---|
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
