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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RUST PARTY NETWORK [LOCAL TEST]

37.31.128.69:28015 checked 9d ago

moddedcarbon
Release date
Next release
In five minutes (10:25 UTC)
Source
Live server queries
Server address
37.31.128.69:28015
First recorded
17 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,939

top 63%

Last wipe

10d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,939 of all ranked servers, the top 63%, on player hours over the last seven days.
  • Its current map went up 10d ago.

2. Players

Figure 1: Players on RUST PARTY NETWORK [LOCAL TEST]

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RUST PARTY NETWORK [LOCAL TEST]

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of RUST PARTY NETWORK [LOCAL TEST]

What the server publishes and what was recorded

Address37.31.128.69:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe17 Oct 2026, 23:11 UTC
Hostname–
First seen17 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for RUST PARTY NETWORK [LOCAL TEST]: what is it?

The rhythm of RUST PARTY NETWORK [LOCAL TEST]'s wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 10 days 21 hours have passed since this world was made.

About the server

What does the record show for the uptime and current status of RUST PARTY NETWORK [LOCAL TEST]?

RUST PARTY NETWORK [LOCAL TEST] is offline at the time of this release; it was last seen 9 days 10 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 17 October 2026.

Which location does RUST PARTY NETWORK [LOCAL TEST] run from?

No region is published by RUST PARTY NETWORK [LOCAL TEST]. Rust Census does not look up where the machine stands; it shows where a server says it is. 37.31.128.69:28015 is its address.

On which Rust version does RUST PARTY NETWORK [LOCAL TEST] operate?

This release lists RUST PARTY NETWORK [LOCAL TEST] on Rust network protocol 2634 and build 167781, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does RUST PARTY NETWORK [LOCAL TEST] carry?

RUST PARTY NETWORK [LOCAL TEST] is offline at present; its last recording was 9 days 10 hours ago.

How does RUST PARTY NETWORK [LOCAL TEST] compare with other servers in the rankings?

The rank for RUST PARTY NETWORK [LOCAL TEST] is #13,939 on seven-day player hours, in the top 63% of ranked servers.

Tag details

Which Rust Census filters and lists cover RUST PARTY NETWORK [LOCAL TEST]?

Included in these Rust Census lists is RUST PARTY NETWORK [LOCAL TEST]: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on RUST PARTY NETWORK [LOCAL TEST]: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here are the tags RUST PARTY NETWORK [LOCAL TEST] publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map is in use on RUST PARTY NETWORK [LOCAL TEST]?

A procedural map runs on RUST PARTY NETWORK [LOCAL TEST], generated by the game.

What settings and rules have been listed for RUST PARTY NETWORK [LOCAL TEST]?

No gather rate is given in the name of RUST PARTY NETWORK [LOCAL TEST]. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to RUST PARTY NETWORK [LOCAL TEST]?

Enter client.connect 37.31.128.69:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players 10 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build The server runs game build 167781.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.