Statistical profileOffline
RUST PARTY NETWORK [LOCAL TEST]
37.31.128.69:28015 checked 9d ago
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1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,939
top 63%
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #13,939 of all ranked servers, the top 63%, on player hours over the last seven days.
- Its current map went up 10d ago.
2. Players
Figure 1: Players on RUST PARTY NETWORK [LOCAL TEST]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of RUST PARTY NETWORK [LOCAL TEST]
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of RUST PARTY NETWORK [LOCAL TEST]
What the server publishes and what was recorded
| Address | 37.31.128.69:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Oct 2026, 23:11 UTC |
| Hostname | – |
| First seen | 17 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 205 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 19 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for RUST PARTY NETWORK [LOCAL TEST]: what is it?
The rhythm of RUST PARTY NETWORK [LOCAL TEST]'s wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 10 days 21 hours have passed since this world was made.
About the server
What does the record show for the uptime and current status of RUST PARTY NETWORK [LOCAL TEST]?
RUST PARTY NETWORK [LOCAL TEST] is offline at the time of this release; it was last seen 9 days 10 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 17 October 2026.
Which location does RUST PARTY NETWORK [LOCAL TEST] run from?
No region is published by RUST PARTY NETWORK [LOCAL TEST]. Rust Census does not look up where the machine stands; it shows where a server says it is. 37.31.128.69:28015 is its address.
On which Rust version does RUST PARTY NETWORK [LOCAL TEST] operate?
This release lists RUST PARTY NETWORK [LOCAL TEST] on Rust network protocol 2634 and build 167781, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does RUST PARTY NETWORK [LOCAL TEST] carry?
RUST PARTY NETWORK [LOCAL TEST] is offline at present; its last recording was 9 days 10 hours ago.
How does RUST PARTY NETWORK [LOCAL TEST] compare with other servers in the rankings?
The rank for RUST PARTY NETWORK [LOCAL TEST] is #13,939 on seven-day player hours, in the top 63% of ranked servers.
Tag details
Which Rust Census filters and lists cover RUST PARTY NETWORK [LOCAL TEST]?
Included in these Rust Census lists is RUST PARTY NETWORK [LOCAL TEST]: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on RUST PARTY NETWORK [LOCAL TEST]: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here are the tags RUST PARTY NETWORK [LOCAL TEST] publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on RUST PARTY NETWORK [LOCAL TEST]?
A procedural map runs on RUST PARTY NETWORK [LOCAL TEST], generated by the game.
What settings and rules have been listed for RUST PARTY NETWORK [LOCAL TEST]?
No gather rate is given in the name of RUST PARTY NETWORK [LOCAL TEST]. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to RUST PARTY NETWORK [LOCAL TEST]?
Enter client.connect 37.31.128.69:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.