Statistical profileOnline
A Rust Server
37.230.228.133:28300 checked 6m ago
Connect to this server
1. Main points
Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#9,323
top 42%
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 40 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #9,323 of all ranked servers, the top 42%, on player hours over the last seven days.
- Its current map went up 6d ago.
2. Players
Figure 1: Players on A Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
3.3 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 11:43 UTC6d ago | 1 | – | running | 2 |
| Tue 20 Oct, 19:08 UTC9d ago | 2 | – | 2.7 days | 0 |
| Wed 7 Oct, 13:34 UTC22d ago | 2 | held half | 13.2 days | 2 |
| Mon 5 Oct, 15:33 UTC24d ago | 2 | – | 1.9 days | 1 |
| Thu 1 Oct, 17:33 UTC FW28d ago | 0 | – | 3.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of A Rust Server
What the server publishes and what was recorded
| Address | 37.230.228.133:28300 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Oct 2026, 11:43 UTC |
| Hostname | – |
| First seen | 14 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 33 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 65 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 20 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 67 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 267 / 310 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for A Rust Server: what is it?
No next wipe can be predicted for A Rust Server, which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 6 days 11 hours ago.
How is wipe day run on A Rust Server?
An average of 2 players attended at peak across recent wipes. 1 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.
Server record
What does the record show for the uptime and current status of A Rust Server?
This release records A Rust Server as online. The uptime it reports puts the last restart at about 3 hours ago. 5 of 168 hours on across the last 7 full days gives an uptime of 3%. First recorded by Rust Census on 14 September 2026.
Does A Rust Server hold a steady frame rate and connection?
Average server fps over the last 48 hours was 30, with a low of 30. The world carried up to 4,417 entities, including buildings, deployables and all else. Memory use reached 948 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is A Rust Server based?
A region is not published by A Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 37.230.228.133:28300 is its address.
Which Rust version is A Rust Server running?
Rust network protocol 2635 and build 168909 on Linux is the version A Rust Server runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does A Rust Server carry?
A Rust Server stands at 0 players from 40 slots in this release. Averaged over seven days: 0 players, with a peak of 1. An average of 1 players was recorded at 18:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is A Rust Server placed?
For seven-day player hours, A Rust Server is ranked #9,323, placing it in the top 42% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry A Rust Server?
Included in these Rust Census lists is A Rust Server: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
The tags on A Rust Server: what do they indicate?
These are the tags A Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): Slots: 40; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Plugins are handled by Carbon on this server; modded (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for A Rust Server?
Size 1,000 and seed 1337: that is the procedural map on A Rust Server, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. Recorded under map name: Micro Rust.
How is A Rust Server configured, and what rules does it keep?
No gather rate is given in the name of A Rust Server. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to A Rust Server?
Enter client.connect 37.230.228.133:28300 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y,modded
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players Slots: 40. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
modded | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.