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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

IWGamin - Test (Closed)

37.200.44.225:28015 checked 27d ago

vanillamoddedoxide
Release date
Next release
In five minutes (22:50 UTC)
Source
Live server queries
Server address
37.200.44.225:28015
First recorded
21 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#16,699

top 70%

Last wipe

31d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #16,699 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 31d ago.

2. Players

Figure 1: Players on IWGamin - Test (Closed)

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k21 Sep24 Sep27 Sep1 Oct4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 10:33 UTC31d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of IWGamin - Test (Closed)

3500 · seed 12345

Map of IWGamin - Test (Closed)

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed12345
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of IWGamin - Test (Closed)

What the server publishes and what was recorded

Address37.200.44.225:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe27 Sep 2026, 10:33 UTC
Hostname–
First seen21 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50 / 1000

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for IWGamin - Test (Closed): what is it?

The rhythm of IWGamin - Test (Closed)'s wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 31 days 8 hours ago.

How is wipe day run on IWGamin - Test (Closed)?

The average busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.

About the server

Is IWGamin - Test (Closed) up, and how well has it held up?

The latest count records IWGamin - Test (Closed) as offline, last seen 27 days 20 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 21 September 2026.

What location has been recorded for IWGamin - Test (Closed)?

A region is not published by IWGamin - Test (Closed). Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 37.200.44.225:28015 it is addressed.

What version of Rust has been recorded on IWGamin - Test (Closed)?

This release lists IWGamin - Test (Closed) on Rust network protocol 2633 and build 165217, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on IWGamin - Test (Closed)?

IWGamin - Test (Closed) is offline at present; its last recording was 27 days 20 hours ago.

In the rankings of Rust servers, where is IWGamin - Test (Closed) placed?

The rank for IWGamin - Test (Closed) is #16,699 on seven-day player hours, in the top 70% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry IWGamin - Test (Closed)?

These Rust Census lists include IWGamin - Test (Closed): Modded Rust servers, counted. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on IWGamin - Test (Closed): what do they indicate?

These are the tags IWGamin - Test (Closed) publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

What map is listed for IWGamin - Test (Closed)?

Size 3,500 and seed 12345: that is the procedural map on IWGamin - Test (Closed), generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for IWGamin - Test (Closed)?

The name of IWGamin - Test (Closed) carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to IWGamin - Test (Closed)?

Enter client.connect 37.200.44.225:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2633,^v,gmrust,cs165217,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players 100 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs165217Build The server runs game build 165217.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.