Statistical profileOnline
SkiLtY
37.187.77.118:28015 checked 6m ago
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1. Main points
Players now
0/ 8
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
13d ago
no schedule published
Next wipe
16h
Thu 29 Oct, 16:25 UTC
Main points
- There were 0 players on it, 0% of its 8 slots.
- It ranks #15,349 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 13d ago; the next wipe is expected Thursday 29 October, 16:25 UTC, every other Thursday at 16:25 UTC.
2. Players
Figure 1: Players on SkiLtY
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Thursday 29 October, 16:25 UTC, in 16h. Every other Thursday at 16:25 UTC · medium confidence
Usual gap
14 days
between real wipes
On rhythm
75%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 3.5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 16h | Thu 29 Oct, 16:25 UTC | Own schedule |
| 7d 18h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 14d 16h | Thu 12 Nov, 16:25 UTC | Own schedule |
| 28d 16h | Thu 26 Nov, 16:25 UTC | Own schedule |
| 35d 18h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 42d 16h | Thu 10 Dec, 16:25 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:25 UTC13d ago | 2 | – | running | 0 |
| Sun 4 Oct, 18:57 UTC24d ago | 2 | halved by day 4 | 10.9 days | 0 |
| Thu 1 Oct, 16:25 UTC27d ago | 0 | – | 3.1 days | 0 |
| Thu 17 Sep, 16:27 UTC41d ago | 1 | halved by day 3 | 14 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of SkiLtY
4000 · seed 17762077
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4000 |
| Seed | 17762077 |
8. Server characteristics
Table 4: Characteristics of SkiLtY
What the server publishes and what was recorded
| Address | 37.187.77.118:28015 |
|---|---|
| Region | – |
| Max players | 8 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 16:25 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 156 on average | 46 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 44 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 42 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 7 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 5 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does SkiLtY wipe, and how often?
Wipes on SkiLtY follow a rhythm of every other Thursday at 16:25 UTC. On Thursday 29 October at 16:25 UTC the next wipe is expected. This world was generated 13 days 7 hours ago.
How is wipe day run on SkiLtY?
The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 2 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 3.5.
Server record
How reliable is SkiLtY, and is it online now?
SkiLtY is online at the time of this release. The uptime it reports puts the last restart at about 19 hours ago. 144 of 168 hours on across the last 7 full days gives an uptime of 86%. First recorded by Rust Census on 13 September 2026.
What does the performance record of SkiLtY show?
The figures for the last 48 hours give an average of 118 server fps and a minimum of 89. The world carried up to 93,690 entities, including buildings, deployables and all else. Up to 2,488 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
Which location does SkiLtY run from?
No region is published by SkiLtY. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 37.187.77.118:28015 is its address.
On which Rust version does SkiLtY operate?
The version in use on SkiLtY is Rust network protocol 2634 and build 167781 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does SkiLtY carry?
The present count is 0 players on SkiLtY, out of 8 slots. The seven-day average for this server is 0 players.
What position does SkiLtY hold in the server rankings?
The rank for SkiLtY is #15,349 on seven-day player hours, in the top 69% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover SkiLtY?
The Rust Census lists that SkiLtY fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on SkiLtY?
gmrust (Game mode): Survival play, in the standard Rust format; mp8 (Max players): 8 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags SkiLtY publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for SkiLtY?
The procedural map on SkiLtY is generated by the game, measures 4,000 and carries seed 17762077. Because one size and seed give one map, RustMaps can display it from this page.
How is SkiLtY configured, and what rules does it keep?
The name of SkiLtY carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join SkiLtY?
Enter client.connect 37.187.77.118:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp8,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp8 | Max players 8 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.