Statistical profileOffline
ProjectRust Map Vote Export
37.187.128.16:28915 checked 55m ago
Connect to this server
1. Main points
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
56m ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
- It ranks #15,335 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 56m ago.
2. Players
Figure 1: Players on ProjectRust Map Vote Export
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
7 days
between real wipes
On rhythm
50%
of its recent wipes
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 08:09 UTC1h ago | – | – | running | 0 |
| Sun 25 Oct, 08:24 UTC4d ago | 0 | – | – | 0 |
| Sun 4 Oct, 07:24 UTC25d ago | 0 | – | 21 days | 0 |
| Sat 26 Sep, 10:18 UTC32d ago | 0 | – | 7.9 days | 0 |
| Sun 20 Sep, 07:07 UTC39d ago | 0 | – | 6.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of ProjectRust Map Vote Export
Table 2: The world
As the server publishes it
| Map | discord.gg/projectrust |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of ProjectRust Map Vote Export
What the server publishes and what was recorded
| Address | 37.187.128.16:28915 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 29 Oct 2026, 08:19 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 111 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 172 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 55 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 2 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 24 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for ProjectRust Map Vote Export: what is it?
ProjectRust Map Vote Export wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 56 minutes.
What should you expect on wipe day at ProjectRust Map Vote Export?
The average busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.
Server details
How reliable is ProjectRust Map Vote Export, and is it online now?
ProjectRust Map Vote Export is offline at the time of this release; it was last seen 55 minutes ago. A total of 1 of 168 hours were up over 7 full days, which is 1% of the time. It was first seen by Rust Census on 13 September 2026.
What location has been recorded for ProjectRust Map Vote Export?
No region is published by ProjectRust Map Vote Export. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 37.187.128.16:28915 is its address.
What version of Rust has been recorded on ProjectRust Map Vote Export?
The version in use on ProjectRust Map Vote Export is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for ProjectRust Map Vote Export?
ProjectRust Map Vote Export is offline at present; its last recording was 55 minutes ago. Averaged across seven days, the count is 0 players.
In the rankings of Rust servers, where is ProjectRust Map Vote Export placed?
The rank for ProjectRust Map Vote Export is #15,335 on seven-day player hours, in the top 69% of ranked servers.
Tags, lists
Where does ProjectRust Map Vote Export appear among the Rust Census lists and filters?
These Rust Census lists include ProjectRust Map Vote Export: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meanings do the tags on ProjectRust Map Vote Export carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here are the tags ProjectRust Map Vote Export publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
How is ProjectRust Map Vote Export configured, and what rules does it keep?
No gather rate is given in the name of ProjectRust Map Vote Export. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to ProjectRust Map Vote Export?
You can open the console in Rust with F1 and enter client.connect 37.187.128.16:28915; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp1 | Max players The server holds 1 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.