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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,316 players on 11,667 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

ProjectRust Map Vote Export

37.187.128.16:28915 checked 55m ago

moddedcarbon
Release date
Next release
In five minutes (08:25 UTC)
Source
Live server queries
Server address
37.187.128.16:28915
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#15,335

top 69%

Last wipe

56m ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • It ranks #15,335 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 56m ago.

2. Players

Figure 1: Players on ProjectRust Map Vote Export

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

7 days

between real wipes

On rhythm

50%

of its recent wipes

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 25 OctSun 4 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 08:09 UTC1h ago – – running 0
Sun 25 Oct, 08:24 UTC4d ago 0 – – 0
Sun 4 Oct, 07:24 UTC25d ago 0 – 21 days 0
Sat 26 Sep, 10:18 UTC32d ago 0 – 7.9 days 0
Sun 20 Sep, 07:07 UTC39d ago 0 – 6.1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of ProjectRust Map Vote Export

Custom map, no picture published

Table 2: The world

As the server publishes it

Mapdiscord.gg/projectrust
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of ProjectRust Map Vote Export

What the server publishes and what was recorded

Address37.187.128.16:28915
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe29 Oct 2026, 08:19 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average111 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average172 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average55 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average24 / 1000

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for ProjectRust Map Vote Export: what is it?

ProjectRust Map Vote Export wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 56 minutes.

What should you expect on wipe day at ProjectRust Map Vote Export?

The average busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.

Server details

How reliable is ProjectRust Map Vote Export, and is it online now?

ProjectRust Map Vote Export is offline at the time of this release; it was last seen 55 minutes ago. A total of 1 of 168 hours were up over 7 full days, which is 1% of the time. It was first seen by Rust Census on 13 September 2026.

What location has been recorded for ProjectRust Map Vote Export?

No region is published by ProjectRust Map Vote Export. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 37.187.128.16:28915 is its address.

What version of Rust has been recorded on ProjectRust Map Vote Export?

The version in use on ProjectRust Map Vote Export is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for ProjectRust Map Vote Export?

ProjectRust Map Vote Export is offline at present; its last recording was 55 minutes ago. Averaged across seven days, the count is 0 players.

In the rankings of Rust servers, where is ProjectRust Map Vote Export placed?

The rank for ProjectRust Map Vote Export is #15,335 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

Where does ProjectRust Map Vote Export appear among the Rust Census lists and filters?

These Rust Census lists include ProjectRust Map Vote Export: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on ProjectRust Map Vote Export carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here are the tags ProjectRust Map Vote Export publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

How is ProjectRust Map Vote Export configured, and what rules does it keep?

No gather rate is given in the name of ProjectRust Map Vote Export. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to ProjectRust Map Vote Export?

You can open the console in Rust with F1 and enter client.connect 37.187.128.16:28915; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp1Max players The server holds 1 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.