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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 86,772 players on 11,856 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TEST SERVER NAME

37.186.121.127:28015 checked 17d ago

modded
Release date
Next release
In five minutes (18:55 UTC)
Source
Live server queries
Server address
37.186.121.127:28015
First recorded
30 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,750

top 71%

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,750 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on TEST SERVER NAME

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k30 Sep4 Oct7 Oct11 Oct14 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

0.6 days

between real wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 11:30 UTC26d ago 1 – running 0
Fri 2 Oct, 20:22 UTC26d ago 1 – 0.6 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of TEST SERVER NAME

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of TEST SERVER NAME

What the server publishes and what was recorded

Address37.186.121.127:28015
Region–
Max players10
Group limitnot published
Wipe schedule–
Last wipe3 Oct 2026, 11:30 UTC
Hostname–
First seen30 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average180 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average177 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average87 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average237 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average233 / 700

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for TEST SERVER NAME: what is it?

Too few wipes of TEST SERVER NAME are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 26 days 3 hours ago.

What should you expect on wipe day at TEST SERVER NAME?

The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began.

About the server

Is TEST SERVER NAME up, and how well has it held up?

The latest count records TEST SERVER NAME as offline, last seen 17 days 20 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 30 September 2026.

What location has been recorded for TEST SERVER NAME?

No region is published by TEST SERVER NAME. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 37.186.121.127:28015 it is addressed.

On which Rust version does TEST SERVER NAME operate?

This release lists TEST SERVER NAME on Rust network protocol 2332, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for TEST SERVER NAME?

TEST SERVER NAME is offline at present; its last recording was 17 days 20 hours ago.

In the rankings of Rust servers, where is TEST SERVER NAME placed?

For seven-day player hours, TEST SERVER NAME is ranked #15,750, placing it in the top 71% of all ranked servers.

Tags, lists

Where does TEST SERVER NAME appear among the Rust Census lists and filters?

Included in these Rust Census lists is TEST SERVER NAME: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded.

Which meanings do the tags on TEST SERVER NAME carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; v2332 (Protocol): To connect, your game version must match protocol 2332; ptrak (Networking): The network layer is RakNet, the game's standard; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Modded: the game is changed by plugins or settings; h955eb6e7 (Custom tag): The tag is custom: it was set by the owner or by a plugin; stok (Custom tag): The tag is custom: it was set by the owner or by a plugin are the tags TEST SERVER NAME publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on TEST SERVER NAME?

A procedural map runs on TEST SERVER NAME, generated by the game.

On TEST SERVER NAME, what rules and settings are in force?

The name of TEST SERVER NAME carries no gather rate. Group limits are not published here. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. VAC, Valve's anti-cheat, is disabled.

Connecting

What steps are needed to join TEST SERVER NAME?

You can open the console in Rust with F1 and enter client.connect 37.186.121.127:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players Slots: 10.
v2332Protocol To connect, your game version must match protocol 2332.
ptrakNetworking The network layer is RakNet, the game's standard.

Mods and access

oxideOxide The plugin framework in use is Oxide (uMod).
moddedModded Modded: the game is changed by plugins or settings.

Other

h955eb6e7Custom tag The tag is custom: it was set by the owner or by a plugin.
stokCustom tag The tag is custom: it was set by the owner or by a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.