Statistical profileOffline
TEST SERVER NAME
37.186.121.127:28015 checked 17d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,750
top 71%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,750 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on TEST SERVER NAME
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
0.6 days
between real wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 11:30 UTC26d ago | 1 | – | running | 0 |
| Fri 2 Oct, 20:22 UTC26d ago | 1 | – | 0.6 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of TEST SERVER NAME
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of TEST SERVER NAME
What the server publishes and what was recorded
| Address | 37.186.121.127:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 11:30 UTC |
| Hostname | – |
| First seen | 30 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 180 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 177 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 87 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 237 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 86 on average | 233 / 700 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for TEST SERVER NAME: what is it?
Too few wipes of TEST SERVER NAME are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 26 days 3 hours ago.
What should you expect on wipe day at TEST SERVER NAME?
The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began.
About the server
Is TEST SERVER NAME up, and how well has it held up?
The latest count records TEST SERVER NAME as offline, last seen 17 days 20 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 30 September 2026.
What location has been recorded for TEST SERVER NAME?
No region is published by TEST SERVER NAME. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 37.186.121.127:28015 it is addressed.
On which Rust version does TEST SERVER NAME operate?
This release lists TEST SERVER NAME on Rust network protocol 2332, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for TEST SERVER NAME?
TEST SERVER NAME is offline at present; its last recording was 17 days 20 hours ago.
In the rankings of Rust servers, where is TEST SERVER NAME placed?
For seven-day player hours, TEST SERVER NAME is ranked #15,750, placing it in the top 71% of all ranked servers.
Tags, lists
Where does TEST SERVER NAME appear among the Rust Census lists and filters?
Included in these Rust Census lists is TEST SERVER NAME: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded.
Which meanings do the tags on TEST SERVER NAME carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; v2332 (Protocol): To connect, your game version must match protocol 2332; ptrak (Networking): The network layer is RakNet, the game's standard; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Modded: the game is changed by plugins or settings; h955eb6e7 (Custom tag): The tag is custom: it was set by the owner or by a plugin; stok (Custom tag): The tag is custom: it was set by the owner or by a plugin are the tags TEST SERVER NAME publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on TEST SERVER NAME?
A procedural map runs on TEST SERVER NAME, generated by the game.
On TEST SERVER NAME, what rules and settings are in force?
The name of TEST SERVER NAME carries no gather rate. Group limits are not published here. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. VAC, Valve's anti-cheat, is disabled.
Connecting
What steps are needed to join TEST SERVER NAME?
You can open the console in Rust with F1 and enter client.connect 37.186.121.127:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players Slots: 10. |
v2332 | Protocol To connect, your game version must match protocol 2332. |
ptrak | Networking The network layer is RakNet, the game's standard. |
Mods and access
oxide | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
modded | Modded Modded: the game is changed by plugins or settings. |
Other
h955eb6e7 | Custom tag The tag is custom: it was set by the owner or by a plugin. |
|---|---|
stok | Custom tag The tag is custom: it was set by the owner or by a plugin. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.