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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 59,183 players on 11,718 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

MadMappersReferenceBuilder

37.153.157.216:64876 checked 10d ago

moddedcarbon
Release date
Next release
In five minutes (20:10 UTC)
Source
Live server queries
Server address
37.153.157.216:64876
First recorded
18 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#15,256

top 69%

Last wipe

10d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • It ranks #15,256 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 10d ago.

2. Players

Figure 1: Players on MadMappersReferenceBuilder

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of MadMappersReferenceBuilder

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of MadMappersReferenceBuilder

What the server publishes and what was recorded

Address37.153.157.216:64876
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe18 Oct 2026, 20:01 UTC
Hostname–
First seen18 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average146 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average76 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average11 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average20 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for MadMappersReferenceBuilder: what is it?

The rhythm of MadMappersReferenceBuilder's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 10 days 14 hours.

Server record

What does the record show for the uptime and current status of MadMappersReferenceBuilder?

The latest count records MadMappersReferenceBuilder as offline, last seen 10 days 14 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 18 October 2026.

What location has been recorded for MadMappersReferenceBuilder?

A region is not published by MadMappersReferenceBuilder. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 37.153.157.216:64876 is its address.

Which Rust version is MadMappersReferenceBuilder running?

The version in use on MadMappersReferenceBuilder is Rust network protocol 2635 and build 168330 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does MadMappersReferenceBuilder carry?

At this release MadMappersReferenceBuilder is offline, having last been seen 10 days 14 hours ago.

How does MadMappersReferenceBuilder compare with other servers in the rankings?

The rank for MadMappersReferenceBuilder is #15,256 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

Where does MadMappersReferenceBuilder appear among the Rust Census lists and filters?

Included in these Rust Census lists is MadMappersReferenceBuilder: Modded Rust servers, counted and Rust build servers: listed. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by each tag shown on MadMappersReferenceBuilder?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168330 (Build): The server runs game build 168330; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here are the tags MadMappersReferenceBuilder publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for MadMappersReferenceBuilder?

A procedural map runs on MadMappersReferenceBuilder, generated by the game.

How is MadMappersReferenceBuilder configured, and what rules does it keep?

The name of MadMappersReferenceBuilder carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join MadMappersReferenceBuilder?

Enter client.connect 37.153.157.216:64876 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2635,gmrust,cs168330,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players 1 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168330Build The server runs game build 168330.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.