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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 45,345 players on 11,642 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Mad Mappers | KpucTaJl Staging

37.153.157.216:45000 checked 27d ago

moddedoxide
Release date
Next release
In five minutes (19:21 UTC)
Source
Live server queries
Server address
37.153.157.216:45000
First recorded
1 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 50

2% full

7-day average

0

peak –

Rank

#13,881

top 60%

Last wipe

27d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
  • It ranks #13,881 of all ranked servers, the top 60%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on Mad Mappers | KpucTaJl Staging

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Mad Mappers | KpucTaJl Staging

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Mad Mappers | KpucTaJl Staging

What the server publishes and what was recorded

Address37.153.157.216:45000
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 16:19 UTC
Hostname–
First seen1 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average105 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average149 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average46 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average18 / 1000

10. Quick answers

From the figures on this page.

Wipe details

When does Mad Mappers | KpucTaJl Staging wipe, and how often?

Too few wipes of Mad Mappers | KpucTaJl Staging are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 27 days 16 hours ago.

Server details

How reliable is Mad Mappers | KpucTaJl Staging, and is it online now?

Mad Mappers | KpucTaJl Staging is offline at the time of this release; it was last seen 27 days 13 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 1 October 2026.

What location has been recorded for Mad Mappers | KpucTaJl Staging?

No region is given by Mad Mappers | KpucTaJl Staging. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 37.153.157.216:45000 it is addressed.

On which Rust version does Mad Mappers | KpucTaJl Staging operate?

This release lists Mad Mappers | KpucTaJl Staging on Rust network protocol 2634 and build 166493, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does Mad Mappers | KpucTaJl Staging carry?

At this release Mad Mappers | KpucTaJl Staging is offline, having last been seen 27 days 13 hours ago.

What position does Mad Mappers | KpucTaJl Staging hold in the server rankings?

The rank for Mad Mappers | KpucTaJl Staging is #13,881 on seven-day player hours, in the top 60% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover Mad Mappers | KpucTaJl Staging?

These Rust Census lists include Mad Mappers | KpucTaJl Staging: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on Mad Mappers | KpucTaJl Staging: what do they indicate?

These are the tags Mad Mappers | KpucTaJl Staging publishes for the game's server browser to read: gmvanilla (Game mode): Survival play in the vanilla format; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166493 (Build): Game build: 166493; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on Mad Mappers | KpucTaJl Staging?

The game generates the procedural map on Mad Mappers | KpucTaJl Staging.

How is Mad Mappers | KpucTaJl Staging configured, and what rules does it keep?

No gather rate is given in the name of Mad Mappers | KpucTaJl Staging. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is disabled.

How to join

What is the way to join Mad Mappers | KpucTaJl Staging?

You can open the console in Rust with F1 and enter client.connect 37.153.157.216:45000; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmvanilla,cs166493,ts8,^o^z

Game

gmvanillaGame mode Survival play in the vanilla format.
mp50Max players 50 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs166493Build Game build: 166493.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.