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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 58,600 players on 11,758 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Hat's Server 2

37.148.220.87:28018 checked 8d ago

moddedcarbon
Release date
Next release
In five minutes (02:10 UTC)
Source
Live server queries
Server address
37.148.220.87:28018
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ ?

7-day average

0

peak –

Rank

#15,335

top 69%

Last wipe

12d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it.
  • It ranks #15,335 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 12d ago.

2. Players

Figure 1: Players on Hat's Server 2

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

13.5 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 1

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 16 OctTue 29 SepTue 15 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 11:07 UTC12d ago 0 – running 0
Tue 29 Sep, 00:10 UTC29d ago 2 halved by day 1 17.5 days 0
Tue 15 Sep, 11:47 UTC43d ago 1 halved by day 1 13.5 days 0
Mon 14 Sep, 04:29 UTC44d ago 1 – 1.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Hat's Server 2

4750 · seed 1337

Map of Hat's Server 2

Table 2: The world

As the server publishes it

MapCustom Map
Size4750
Seed1337

8. Server characteristics

Table 3: Characteristics of Hat's Server 2

What the server publishes and what was recorded

Address37.148.220.87:28018
Region–
Max players–
Group limit50 max
Wipe schedule–
Last wipe16 Oct 2026, 11:07 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average67 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average68 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average60 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average10 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

When does Hat's Server 2 wipe, and how often?

No next wipe can be predicted for Hat's Server 2, which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 12 days 11 hours ago.

What should you expect on wipe day at Hat's Server 2?

Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half came by day 1 in those cases where it did not hold.

Server details

How reliable is Hat's Server 2, and is it online now?

Last seen 8 days 20 hours ago, Hat's Server 2 is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 13 September 2026.

What location has been recorded for Hat's Server 2?

A region is not published by Hat's Server 2. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 37.148.220.87:28018 it is addressed.

What version of Rust has been recorded on Hat's Server 2?

This release lists Hat's Server 2 on Rust network protocol 2634 and build 167781, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does Hat's Server 2 carry?

At this release Hat's Server 2 is offline, having last been seen 8 days 20 hours ago.

What position does Hat's Server 2 hold in the server rankings?

For seven-day player hours, Hat's Server 2 is ranked #15,335, placing it in the top 69% of all ranked servers.

Tags, lists

Where does Hat's Server 2 appear among the Rust Census lists and filters?

The Rust Census lists that Hat's Server 2 fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on Hat's Server 2: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp0 (Max players): The server holds 0 slots; ts50 (Group limit): Team size is capped at 50; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed are the tags Hat's Server 2 publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What map is listed for Hat's Server 2?

Size 4,750 and seed 1337: that is the procedural map on Hat's Server 2, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Custom Map.

How is Hat's Server 2 configured, and what rules does it keep?

No gather rate is given in the name of Hat's Server 2. The group limit is 50 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to Hat's Server 2?

Enter client.connect 37.148.220.87:28018 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$r?,v2634,gmrust,cs167781,ts50,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp0Max players The server holds 0 slots.
ts50Group limit Team size is capped at 50.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build The server runs game build 167781.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.