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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 63,224 players on 11,690 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

nameserver

37.143.131.88:28015 checked 1d ago

moddedoxide
Release date
Next release
In five minutes (18:20 UTC)
Source
Live server queries
Server address
37.143.131.88:28015
First recorded
26 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 15

7% full

7-day average

1

peak 1

Rank

#10,765

top 48%

Last wipe

1d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 7% of its 15 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #10,765 of all ranked servers, the top 48%, on player hours over the last seven days.
  • Its current map went up 1d ago.

2. Players

Figure 1: Players on nameserver

Players now and over time, UTC

AveragePeakWipe
00.250.50.75115:0016:0017:0018:00Wiped Mon 26 Oct, 15:43 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of nameserver

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of nameserver

What the server publishes and what was recorded

Address37.143.131.88:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe26 Oct 2026, 15:43 UTC
Hostname–
First seen26 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average174 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average178 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average139 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average53 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

When does nameserver wipe, and how often?

Too few wipes of nameserver are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 43 hours ago.

About the server

What does the record show for the uptime and current status of nameserver?

nameserver is offline at the time of this release; it was last seen 41 hours ago. The figures for the last full day, 1 in all, show it up 0% of the time, 0 of 24 hours. It was first seen by Rust Census on 26 October 2026.

Which location does nameserver run from?

A region is not published by nameserver. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 37.143.131.88:28015 it is addressed.

Which Rust version is nameserver running?

Rust network protocol 2635 and build 168909 on Windows is the version nameserver runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on nameserver?

At this release nameserver is offline, having last been seen 41 hours ago. Averaged over seven days: 1 players, with a peak of 1. Over the past 48 hours the highest average fell at 17:00 UTC: 1 players.

How does nameserver compare with other servers in the rankings?

The rank for nameserver is #10,765 on seven-day player hours, in the top 48% of ranked servers.

Tags, lists

Where does nameserver appear among the Rust Census lists and filters?

These Rust Census lists include nameserver: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on nameserver carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp15 (Max players): 15 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags nameserver publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on nameserver?

The game generates the procedural map on nameserver.

On nameserver, what rules and settings are in force?

No gather rate is recorded for nameserver in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to nameserver?

Enter client.connect 37.143.131.88:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp15Max players 15 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.