Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 102,314 players on 11,909 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Creative / Build

35.144.79.15:28015 checked 18d ago

Release date
Next release
In five minutes (20:15 UTC)
Source
Live server queries
Server address
35.144.79.15:28015
First recorded
10 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak –

Rank

#13,621

top 62%

Last wipe

18d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • It ranks #13,621 of all ranked servers, the top 62%, on player hours over the last seven days.
  • Its current map went up 18d ago.

2. Players

Figure 1: Players on Creative / Build

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Creative / Build

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Creative / Build

What the server publishes and what was recorded

Address35.144.79.15:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe10 Oct 2026, 20:01 UTC
Hostname–
First seen10 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
【南瓜】Build-TestEA · groups of 8+ · 10 on average5 / 101
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average9 / 25
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average185 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average126 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average32 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average2 / 100

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Creative / Build: what is it?

With too few wipes of Creative / Build on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 18 days 21 hours.

Server record

Is Creative / Build up, and how well has it held up?

Creative / Build is offline at the time of this release; it was last seen 18 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 10 October 2026.

In which location is Creative / Build based?

No region is published by Creative / Build. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 35.144.79.15:28015 it is addressed.

What version of Rust has been recorded on Creative / Build?

The version in use on Creative / Build is Rust network protocol 2634 and build 167398 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for Creative / Build?

At this release Creative / Build is offline, having last been seen 18 days 21 hours ago.

What position does Creative / Build hold in the server rankings?

For seven-day player hours, Creative / Build is ranked #13,621, placing it in the top 62% of all ranked servers.

Tags, lists

Where does Creative / Build appear among the Rust Census lists and filters?

These Rust Census lists include Creative / Build: Rust build servers: listed, Community servers and Rust creative servers: live figures. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Creative / Build?

Read by the game's server browser, Creative / Build publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp1 (Max players): Slots: 1; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167398 (Build): The server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What map is listed for Creative / Build?

Creative / Build runs a procedural map, which the game generates.

What settings and rules have been listed for Creative / Build?

No gather rate is recorded for Creative / Build in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join Creative / Build?

You can open the console in Rust with F1 and enter client.connect 35.144.79.15:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanillaGame mode Survival play in the vanilla format.
mp1Max players Slots: 1.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167398Build The server runs game build 167398.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.