Statistical profileOffline
Magic Test Server
35.132.96.40:28115 checked 22d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,967
top 71%
Last wipe
32d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,967 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 32d ago.
2. Players
Figure 1: Players on Magic Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
2.4 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 14:39 UTC32d ago | 1 | – | running | 1 |
| Fri 25 Sep, 17:58 UTC34d ago | 1 | – | 1.9 days | 0 |
| Tue 22 Sep, 21:43 UTC36d ago | 1 | held half | 2.8 days | 0 |
| Sat 19 Sep, 15:13 UTC40d ago | 1 | held half | 3.3 days | 0 |
| Thu 17 Sep, 21:03 UTC41d ago | 1 | – | 1.8 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Magic Test Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Magic Test Server
What the server publishes and what was recorded
| Address | 35.132.96.40:28115 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Sep 2026, 14:39 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RustForNoobs.com Primitive | Bow / Melee | Medieval | NA · groups of 16+ · biweekly · 1 on average | 0 / 50 |
| [US East] Facepunch Primitive 1 | NA · groups of 8+ · monthly · 22 on average | 18 / 400 |
| [EU] Facepunch Primitive 1 | EU · groups of 8+ · monthly · 16 on average | 24 / 400 |
| JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| | EU · groups of 16+ · 3x · biweekly · 5 on average | 8 / 120 |
| JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| | NA · groups of 16+ · 3x · biweekly · 4 on average | 3 / 120 |
| Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe | EU · duo · monthly · 6 on average | 11 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Magic Test Server?
Wipes on Magic Test Server fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 32 days 4 hours have passed since this world was made.
What should you expect on wipe day at Magic Test Server?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server details
What does the record show for the uptime and current status of Magic Test Server?
The latest count records Magic Test Server as offline, last seen 22 days 21 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 13 September 2026.
What location has been recorded for Magic Test Server?
A region is not published by Magic Test Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 35.132.96.40:28115 is its address.
On which Rust version does Magic Test Server operate?
This release lists Magic Test Server on Rust network protocol 2633 and build 165217, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on Magic Test Server?
At this release Magic Test Server is offline, having last been seen 22 days 21 hours ago.
What position does Magic Test Server hold in the server rankings?
The rank for Magic Test Server is #15,967 on seven-day player hours, in the top 71% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Magic Test Server?
Included in these Rust Census lists is Magic Test Server: Modded Rust servers, counted and Primitive Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Magic Test Server carry?
These are the tags Magic Test Server publishes for the game's server browser to read: gmprimitive (Game mode): Guns are excluded here; the mode is primitive, with bows, spears and melee only; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Build 165217 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for Magic Test Server?
The game generates the procedural map on Magic Test Server.
How is Magic Test Server configured, and what rules does it keep?
No gather rate is given in the name of Magic Test Server. 8 players is the group limit, the game's default. It runs primitive, no guns: bows, spears and melee. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to Magic Test Server?
Enter client.connect 35.132.96.40:28115 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmprimitive,cs165217,ts8,^z,^y
Game
gmprimitive | Game mode Guns are excluded here; the mode is primitive, with bows, spears and melee only. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs165217 | Build Build 165217 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.