Statistical profileOffline
My Staging Test Server
31.58.178.5:28015 checked 7d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#14,617
top 66%
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #14,617 of all ranked servers, the top 66%, on player hours over the last seven days.
- Its current map went up 12d ago.
2. Players
Figure 1: Players on My Staging Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of My Staging Test Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of My Staging Test Server
What the server publishes and what was recorded
| Address | 31.58.178.5:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 14:04 UTC |
| Hostname | – |
| First seen | 20 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 163 on average | 51 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 64 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 15 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 62 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 14 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on My Staging Test Server?
The rhythm of My Staging Test Server's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 12 days 9 hours.
About the server
How reliable is My Staging Test Server, and is it online now?
Last seen 7 days 7 hours ago, My Staging Test Server is offline in this release. A total of 0 of 144 hours were up over 6 full days, which is 0% of the time. First recorded by Rust Census on 20 October 2026.
In which location is My Staging Test Server based?
A region is not published by My Staging Test Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 31.58.178.5:28015 it is addressed.
What version of Rust has been recorded on My Staging Test Server?
The version in use on My Staging Test Server is Rust network protocol 2635 and build 168584 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on My Staging Test Server?
My Staging Test Server is offline at present; its last recording was 7 days 7 hours ago. Averaged over seven days: 0 players, with a peak of 1.
How does My Staging Test Server compare with other servers in the rankings?
The rank for My Staging Test Server is #14,617 on seven-day player hours, in the top 66% of ranked servers.
Lists and tags
Where does My Staging Test Server appear among the Rust Census lists and filters?
The Rust Census lists that My Staging Test Server fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on My Staging Test Server: what do they indicate?
These are the tags My Staging Test Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168584 (Build): Build 168584 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for My Staging Test Server?
My Staging Test Server runs a procedural map, which the game generates.
On My Staging Test Server, what rules and settings are in force?
No gather rate is given in the name of My Staging Test Server. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to My Staging Test Server?
Enter client.connect 31.58.178.5:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168584,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168584 | Build Build 168584 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.