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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 82,642 players on 11,835 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Local No-EAC

31.56.146.125:28015 checked 26d ago

moddedoxide
Release date
Next release
In five minutes (13:10 UTC)
Source
Live server queries
Server address
31.56.146.125:28015
First recorded
3 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,904

top 61%

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,904 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on Local No-EAC

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 09:25 UTC26d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Local No-EAC

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Local No-EAC

What the server publishes and what was recorded

Address31.56.146.125:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 09:25 UTC
Hostname–
First seen3 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average172 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average133 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average78 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average48 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average242 / 700

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Local No-EAC: what is it?

With too few wipes of Local No-EAC on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 26 days 5 hours.

What should you expect on wipe day at Local No-EAC?

Recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd peaked.

Server details

What does the record show for the uptime and current status of Local No-EAC?

The latest count records Local No-EAC as offline, last seen 26 days 1 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 3 October 2026.

What location has been recorded for Local No-EAC?

No region is published by Local No-EAC. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 31.56.146.125:28015 it is addressed.

On which Rust version does Local No-EAC operate?

The version in use on Local No-EAC is Rust network protocol 2634 and build 166652 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for Local No-EAC?

At this release Local No-EAC is offline, having last been seen 26 days 1 hours ago.

What position does Local No-EAC hold in the server rankings?

The rank for Local No-EAC is #13,904 on seven-day player hours, in the top 61% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Local No-EAC?

These Rust Census lists include Local No-EAC: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on Local No-EAC: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags Local No-EAC publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for Local No-EAC?

A procedural map runs on Local No-EAC, generated by the game.

On Local No-EAC, what rules and settings are in force?

No gather rate is given in the name of Local No-EAC. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. The server does not run VAC, Valve's anti-cheat.

Join details

What steps are needed to join Local No-EAC?

Enter client.connect 31.56.146.125:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players The server holds 10 slots.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build The server runs game build 166652.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.