Statistical profileOffline
Vtach's Server
31.214.136.48:10600 checked 1d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#8,903
top 40%
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #8,903 of all ranked servers, the top 40%, on player hours over the last seven days.
- Its current map went up 19d ago.
2. Players
Figure 1: Players on Vtach's Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Vtach's Server
What the server publishes and what was recorded
| Address | 31.214.136.48:10600 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 10 Oct 2026, 06:46 UTC |
| Hostname | – |
| First seen | 10 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 108 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 168 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 49 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 24 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Vtach's Server?
With too few wipes of Vtach's Server on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 19 days 2 hours.
Server record
How reliable is Vtach's Server, and is it online now?
Last seen 35 hours ago, Vtach's Server is offline in this release. About 10 hours ago is when it last restarted, according to the uptime it reports. 142 of 168 hours on across the last 7 full days gives an uptime of 85%. It was first seen by Rust Census on 10 October 2026.
What does the performance record of Vtach's Server show?
Over the last 48 hours, server fps averaged 10; the lowest reading was 10. The world carried up to 92,000 entities, including buildings, deployables and all else. Memory use reached 2,233 MB at its peak. Players feel low fps and a rising entity count as lag.
Which location does Vtach's Server run from?
A region is not published by Vtach's Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 31.214.136.48:10600 it is addressed.
Which Rust version is Vtach's Server running?
The version in use on Vtach's Server is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on Vtach's Server?
At this release Vtach's Server is offline, having last been seen 35 hours ago. Averaged over seven days: 0 players, with a peak of 1.
How does Vtach's Server compare with other servers in the rankings?
The rank for Vtach's Server is #8,903 on seven-day player hours, in the top 40% of ranked servers.
Lists and tags
Where does Vtach's Server appear among the Rust Census lists and filters?
The Rust Census lists that Vtach's Server fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on Vtach's Server?
gmvanilla (Game mode): Survival play in the vanilla format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^q (Premium): Joining requires premium status on Rust; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags Vtach's Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for Vtach's Server?
The procedural map on Vtach's Server is generated by the game, measures 4,000 and carries seed 6738. Because one size and seed give one map, RustMaps can display it from this page.
How is Vtach's Server configured, and what rules does it keep?
No gather rate is recorded for Vtach's Server in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Joining requires premium status on Rust. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to Vtach's Server?
You can open the console in Rust with F1 and enter client.connect 31.214.136.48:10600; or press Launch Rust and join on this page, and you are connected through Steam. Joining requires premium status on Rust.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,^q,ts8,^o^z
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^q | Premium Joining requires premium status on Rust. |
|---|---|
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
