Statistical profileOnline
Rust Server by nitrado.net
31.214.136.191:10600 checked 13m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#13,687
top 62%
Last wipe
28d ago
no schedule published
Next wipe
6d 12h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #13,687 of all ranked servers, the top 62%, on player hours over the last seven days.
- Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Rust Server by nitrado.net
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 12h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 12h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:19 UTC FW28d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Rust Server by nitrado.net
What the server publishes and what was recorded
| Address | 31.214.136.191:10600 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 18:19 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 34 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 123 on average | 59 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 11 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 43 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 43 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
When does Rust Server by nitrado.net wipe, and how often?
A monthly force wipe is the sole occasion on which Rust Server by nitrado.net wipes. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 28 days 11 hours have passed since this world was made.
What should you expect on wipe day at Rust Server by nitrado.net?
The average busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.
About the server
What does the record show for the uptime and current status of Rust Server by nitrado.net?
Rust Server by nitrado.net is online at the time of this release. By its own reported uptime, it restarted about 17 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 13 September 2026.
What does the performance record of Rust Server by nitrado.net show?
The figures for the last 48 hours give an average of 10 server fps and a minimum of 10. The world carried up to 92,597 entities, including buildings, deployables and all else. The peak memory use recorded was 2,529 MB. What players experience as lag is low fps combined with a climbing entity count.
Which location does Rust Server by nitrado.net run from?
A region is not published by Rust Server by nitrado.net. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 31.214.136.191:10600 is its address.
Which Rust version is Rust Server by nitrado.net running?
The version in use on Rust Server by nitrado.net is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on Rust Server by nitrado.net?
The present count is 0 players on Rust Server by nitrado.net, out of 50 slots. Averaged over seven days: 0 players, with a peak of 1.
In the rankings of Rust servers, where is Rust Server by nitrado.net placed?
For seven-day player hours, Rust Server by nitrado.net is ranked #13,687, placing it in the top 62% of all ranked servers.
Lists and tags
Where does Rust Server by nitrado.net appear among the Rust Census lists and filters?
The Rust Census lists that Rust Server by nitrado.net fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Rust Server by nitrado.net carry?
gmvanilla (Game mode): Survival play in the vanilla format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags Rust Server by nitrado.net publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on Rust Server by nitrado.net?
Size 4,000 and seed 6738: that is the procedural map on Rust Server by nitrado.net, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for Rust Server by nitrado.net?
No gather rate is given in the name of Rust Server by nitrado.net. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to Rust Server by nitrado.net?
Enter client.connect 31.214.136.191:10600 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
