Statistical profileOnline
SCUF | RUST x0.5 | Events
31.163.205.44:28015 checked 9m ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#6,174
top 28%
Last wipe
7d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #6,174 of all ranked servers, the top 28%, on player hours over the last seven days.
- Its current map went up 7d ago.
2. Players
Figure 1: Players on SCUF | RUST x0.5 | Events
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
6.7 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
0%
else halves by day 2.5
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 05:02 UTC7d ago | 2 | – | running | 0 |
| Wed 21 Oct, 17:42 UTC7d ago | 2 | – | 0.5 days | 0 |
| Thu 1 Oct, 18:03 UTC FW27d ago | 3 | halved by day 2 | 20 days | 0 |
| Wed 30 Sep, 17:12 UTC28d ago | 3 | – | 1 days | 0 |
| Fri 18 Sep, 08:06 UTC41d ago | 8 | halved by day 3 | 12.4 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of SCUF | RUST x0.5 | Events
3500 · seed 943512430
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 943512430 |
8. Server characteristics
Table 3: Characteristics of SCUF | RUST x0.5 | Events
What the server publishes and what was recorded
| Address | 31.163.205.44:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 05:02 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
SKUF|Rust X 0.5| Рейты на добычу Х0.5, стаки х1. Добавлены дополнительные события. Группа сервера VK: https://vk.ru/scuf2026
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 159 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 189 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 78 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 10 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 23 / 1000 |
11. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for SCUF | RUST x0.5 | Events: what is it?
Wipes on SCUF | RUST x0.5 | Events fall at irregular times, leaving no next date to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 7 days 6 hours have passed since this world was made.
What should you expect on wipe day at SCUF | RUST x0.5 | Events?
Recent wipes drew an average peak of 2 players. The peak of the latest wipe's crowd came 6 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 2.5.
Server record
Is SCUF | RUST x0.5 | Events up, and how well has it held up?
This release records SCUF | RUST x0.5 | Events as online. About 7 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 13 September 2026.
How well does SCUF | RUST x0.5 | Events perform?
Average server fps over the last 48 hours was 152, with a low of 91. Buildings, deployables and everything else in the world took the entity count to 74,828. Up to 2,857 MB of memory was used. Players feel low fps and a rising entity count as lag.
Which location does SCUF | RUST x0.5 | Events run from?
No region is given by SCUF | RUST x0.5 | Events. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 31.163.205.44:28015 it is addressed.
On which Rust version does SCUF | RUST x0.5 | Events operate?
Rust network protocol 2635 and build 168909 on Linux is the version SCUF | RUST x0.5 | Events runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for SCUF | RUST x0.5 | Events?
At counting time SCUF | RUST x0.5 | Events recorded 0 players across 100 slots. This release records a seven-day average of 0 players and a peak of 2. An average of 2 players was recorded at 16:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is SCUF | RUST x0.5 | Events placed?
The rank for SCUF | RUST x0.5 | Events is #6,174 on seven-day player hours, in the top 28% of ranked servers.
Tag details
Where does SCUF | RUST x0.5 | Events appear among the Rust Census lists and filters?
Included in these Rust Census lists is SCUF | RUST x0.5 | Events: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on SCUF | RUST x0.5 | Events?
These are the tags SCUF | RUST x0.5 | Events publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on SCUF | RUST x0.5 | Events?
Size 3,500 and seed 943512430: that is the procedural map on SCUF | RUST x0.5 | Events, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for SCUF | RUST x0.5 | Events?
The name of SCUF | RUST x0.5 | Events records a gather rate of 0.5x. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join SCUF | RUST x0.5 | Events?
You can open the console in Rust with F1 and enter client.connect 31.163.205.44:28015; or press Launch Rust and join on this page, and you are connected through Steam.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.