Statistical profileOffline
FireBat Server
EA 27.187.66.97:28015 checked 10d ago
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1. Main points
Players now
1/ 2
50% full
7-day average
0
peak –
Rank
#13,019
top 60% · #489 in EA
Last wipe
25d ago
monthly schedule
Next wipe
8d 17h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 1 players on it, 50% of its 2 slots.
- It ranks #13,019 of all ranked servers, the top 60%, and #489 in EA, on player hours over the last seven days.
- Its current map went up 25d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on FireBat Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 60% of all ranked servers, top 88% in EA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of FireBat Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of FireBat Server
What the server publishes and what was recorded
| Address | 27.187.66.97:28015 |
|---|---|
| Region | EA |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 2 Oct 2026, 11:08 UTC |
| Hostname | – |
| First seen | 16 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - SEA Long | EA · groups of 12+ · monthly · 109 on average | 48 / 200 |
| Rustafied.com - SEA Long | EA · groups of 16+ · monthly · 28 on average | 8 / 100 |
| [SEA] Facepunch Premium 1 | EA · groups of 8+ · monthly · 17 on average | 9 / 250 |
| [SEA] Facepunch 1 | EA · groups of 8+ · monthly · 13 on average | 8 / 300 |
| nomarust LL | JP | Vanilla | Monthly | EA · groups of 8+ · monthly · 2 on average | 1 / 200 |
| RustGalaxy Nexus Japan | EA · groups of 100+ · monthly · 2 on average | 1 / 50 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for FireBat Server: what is it?
An estimate from the force wipe gives the next wipe of FireBat Server. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 25 days 13 hours ago. Its tags carry a monthly wipe schedule.
Server record
What does the record show for the uptime and current status of FireBat Server?
Last seen 10 days 19 hours ago, FireBat Server is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 16 October 2026.
What location has been recorded for FireBat Server?
In Asia FireBat Server lists itself, with its EA tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 27.187.66.97:28015 is its address.
What version of Rust has been recorded on FireBat Server?
The version in use on FireBat Server is Rust network protocol 2634 and build 166586 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on FireBat Server?
The last count for FireBat Server was 10 days 19 hours ago; it is offline at present.
How does FireBat Server compare with other servers in the rankings?
On player hours over the last seven days FireBat Server stands at #13,019, #489 in Asia, in the top 60% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry FireBat Server?
Included in these Rust Census lists is FireBat Server: Community servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by each tag shown on FireBat Server?
Read by the game's server browser, FireBat Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): Slots: 2; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166586 (Build): Game build: 166586; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; EA (East Asia): The server browser files this server under East Asia. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for FireBat Server?
The game generates the procedural map on FireBat Server.
On FireBat Server, what rules and settings are in force?
No gather rate is recorded for FireBat Server in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is inactive: VAC, Valve's system, is off.
Join details
How can you connect to FireBat Server?
Enter client.connect 27.187.66.97:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2634,^m,^v,EA,gmrust,cs166586,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp2 | Max players Slots: 2. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166586 | Build Game build: 166586. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Region
EA | East Asia The server browser files this server under East Asia. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.