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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 94,092 players on 11,831 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[SEA] Facepunch 1

15.235.180.212:28015 checked 10m ago

official monthly wipes vanilla
Release date
Next release
In five minutes (20:55 UTC)
Source
Live server queries
Server address
15.235.180.212:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

5/ 300

2% full

7-day average

13

peak 36

Rank

#808

top 4%

Last wipe

28d ago

monthly schedule

Next wipe

6d 21h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 5 players on it, 2% of its 300 slots.
  • Over the last seven days it averaged 13 players, with a peak of 36.
  • It ranks #808 of all ranked servers, the top 4%, on player hours over the last seven days.
  • Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [SEA] Facepunch 1

Players now and over time, UTC

AveragePeak
01020304022:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020022:0007:0016:0001:0010:0019:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

Wipe-day peak

69

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 21hThu 5 Nov, 19:00 UTCForce wipe FW
34d 21hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 69, 20 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW28d ago 69 – running 6

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [SEA] Facepunch 1

4500 · seed 183258278

Map of [SEA] Facepunch 1

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed183258278
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of [SEA] Facepunch 1

What the server publishes and what was recorded

Address15.235.180.212:28015
Region–
Max players300
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 17:42 UTC
Hostnamesea__1.playrust.com
First seen13 Sep 2026

9. Operator

Hostnameplayrust.com

Table 5: Other servers of this operator

The busiest servers publishing a playrust.com hostname

ServerStatusPlayers
[EU] Facepunch 1Online162 / 400
[EU] Facepunch Premium 1Online129 / 350
[EU East] Facepunch 4Online125 / 350
[EU] Facepunch Softcore 1Online96 / 400
[EU East] Facepunch 5Online68 / 350
[EU] Facepunch Softcore 3Online63 / 400
[EU] Facepunch Premium 6Online50 / 300
[US East] Facepunch Premium 1Online48 / 400

125 servers publish a playrust.com hostname; the busiest are listed.

10. About this server

In its own words: the description the server publishes, unedited.

This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

11. Similar servers

Table 6: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - SEA LongEA · groups of 12+ · monthly · 101 on average47 / 200
Rustafied.com - SEA LongEA · groups of 16+ · monthly · 26 on average24 / 100
RustGalaxy Nexus JapanEA · groups of 100+ · monthly · 3 on average0 / 50
nomarust LL | JP | Vanilla | MonthlyEA · groups of 8+ · monthly · 2 on average0 / 200
RustGalaxy Nexus SingaporeEA · groups of 100+ · monthly · 2 on average0 / 50
nomarust Long | JP | Vanilla | MonthlyEA · groups of 8+ · monthly · 1 on average1 / 200

12. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for [SEA] Facepunch 1: what is it?

A monthly force wipe is the sole occasion on which [SEA] Facepunch 1 wipes. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 28 days 3 hours ago. The tags list a wipe schedule of one month.

How is wipe day run on [SEA] Facepunch 1?

Recent wipes drew an average peak of 69 players. The peak of the latest wipe's crowd came 20 hours after it began.

Server details

Is [SEA] Facepunch 1 up, and how well has it held up?

At the latest check, [SEA] Facepunch 1 was online. The uptime it reports puts the last restart at about 7 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 13 September 2026.

Does [SEA] Facepunch 1 hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 147 server fps and a minimum of 103. The world carried up to 143,413 entities, including buildings, deployables and all else. Up to 5,823 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for [SEA] Facepunch 1?

No region tag is published by [SEA] Facepunch 1, but its name points to Asia. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 15.235.180.212:28015 it is addressed.

What version of Rust has been recorded on [SEA] Facepunch 1?

Rust network protocol 2635 and build 168909 on Windows is the version [SEA] Facepunch 1 runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on [SEA] Facepunch 1?

At counting time [SEA] Facepunch 1 recorded 5 players across 300 slots. This release records a seven-day average of 13 players and a peak of 36. Over the past 48 hours the highest average fell at 16:00 UTC: 22 players.

How does [SEA] Facepunch 1 compare with other servers in the rankings?

The rank for [SEA] Facepunch 1 is #808 on seven-day player hours, in the top 4% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover [SEA] Facepunch 1?

The Rust Census lists that [SEA] Facepunch 1 fits are: Rust tutorial servers, Official Rust servers: live and Vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Who is listed as the operator of [SEA] Facepunch 1?

The same operator most likely runs [SEA] Facepunch 1 and 124 other servers we track, as all publish a playrust.com hostname.

What is meant by each tag shown on [SEA] Facepunch 1?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard survival as Rust runs it; mp300 (Max players): Slots: 300; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^t (Tutorial on): This server offers Facepunch's tutorial to new players; sc2 (Custom tag): The tag is custom: it was set by the owner or by a plugin are the tags [SEA] Facepunch 1 publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for [SEA] Facepunch 1?

[SEA] Facepunch 1 runs a procedural map of size 4,500 with seed 183258278, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for [SEA] Facepunch 1?

No gather rate is recorded for [SEA] Facepunch 1 in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The in-game Official tab of Rust lists it. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join [SEA] Facepunch 1?

You can open the console in Rust with F1 and enter client.connect 15.235.180.212:28015; or press Launch Rust and join on this page, and you are connected through Steam.

13. Server tags

What each tag this server publishes means: a glossary.

Published asmp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Census

officialRun by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp300Max players Slots: 300.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Gameplay

^tTutorial on This server offers Facepunch's tutorial to new players.

Other

sc2Custom tag The tag is custom: it was set by the owner or by a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.