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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,316 players on 11,667 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Jorganization Civil War!

24.86.143.141:20200 checked 6m ago

moddedcarbon
Release date
Next release
In five minutes (09:10 UTC)
Source
Live server queries
Server address
24.86.143.141:20200
First recorded
5 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 128

0% full

7-day average

0

peak –

Rank

#15,335

top 69%

Last wipe

22d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 128 slots.
  • It ranks #15,335 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 22d ago.

2. Players

Figure 1: Players on Jorganization Civil War!

Players now and over time, UTC

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

025507510010:0019:0004:0012:0022:0007:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 05:24 UTC22d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Jorganization Civil War!

6000 · seed 89612

Map of Jorganization Civil War!

Table 2: The world

As the server publishes it

MapProcedural Map
Size6000
Seed89612
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Jorganization Civil War!

What the server publishes and what was recorded

Address24.86.143.141:20200
Region–
Max players128
Group limit8, the default
Wipe schedule–
Last wipe7 Oct 2026, 05:24 UTC
Hostname–
First seen5 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average111 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average172 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average55 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average24 / 1000

10. Quick answers

From the figures on this page.

Wipe records

When does Jorganization Civil War! wipe, and how often?

With too few wipes of Jorganization Civil War! on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 22 days 3 hours ago.

What should you expect on wipe day at Jorganization Civil War!?

An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 4 hours after it began.

Server record

What does the record show for the uptime and current status of Jorganization Civil War!?

At the latest check, Jorganization Civil War! was online. By its own reported uptime, it restarted about 22 hours ago. 115 of 168 hours on across the last 7 full days gives an uptime of 68%. The first sighting of it by Rust Census was on 5 October 2026.

How well does Jorganization Civil War! perform?

Average server fps over the last 48 hours was 60, with a low of 34. Buildings, deployables and everything else in the world took the entity count to 210,832. The peak memory use recorded was 4,506 MB. What players experience as lag is low fps combined with a climbing entity count.

Which location does Jorganization Civil War! run from?

No region is given by Jorganization Civil War!. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 24.86.143.141:20200 it is addressed.

What version of Rust has been recorded on Jorganization Civil War!?

The version in use on Jorganization Civil War! is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does Jorganization Civil War! carry?

The present count is 0 players on Jorganization Civil War!, out of 128 slots. This release gives a seven-day average of 0 players.

What position does Jorganization Civil War! hold in the server rankings?

For seven-day player hours, Jorganization Civil War! is ranked #15,335, placing it in the top 69% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover Jorganization Civil War!?

Included in these Rust Census lists is Jorganization Civil War!: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by each tag shown on Jorganization Civil War!?

Read by the game's server browser, Jorganization Civil War! publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp128 (Max players): Slots: 128; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on Jorganization Civil War!?

The procedural map on Jorganization Civil War! is generated by the game, measures 6,000 and carries seed 89612. The same size and seed produce the same map; RustMaps shows it from this page.

On Jorganization Civil War!, what rules and settings are in force?

No gather rate is recorded for Jorganization Civil War! in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join Jorganization Civil War!?

Enter client.connect 24.86.143.141:20200 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp128,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp128Max players Slots: 128.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.