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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,429 players on 11,767 servers
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Statistical profileOffline

Friend Hell Vehicles LOCAL TEST

24.45.218.201:29915 checked 11d ago

moddedoxide
Release date
Next release
In five minutes (00:20 UTC)
Source
Live server queries
Server address
24.45.218.201:29915
First recorded
17 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 4

0% full

7-day average

0

peak –

Rank

#15,179

top 70%

Last wipe

11d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
  • It ranks #15,179 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 11d ago.

2. Players

Figure 1: Players on Friend Hell Vehicles LOCAL TEST

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k17 Oct18 Oct19 Oct21 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Friend Hell Vehicles LOCAL TEST

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Friend Hell Vehicles LOCAL TEST

What the server publishes and what was recorded

Address24.45.218.201:29915
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe17 Oct 2026, 00:00 UTC
Hostname–
First seen17 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average77 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average70 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average62 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average18 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average9 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Friend Hell Vehicles LOCAL TEST?

The rhythm of Friend Hell Vehicles LOCAL TEST's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 11 days 22 hours have passed since this world was made.

About the server

How reliable is Friend Hell Vehicles LOCAL TEST, and is it online now?

Last seen 11 days 22 hours ago, Friend Hell Vehicles LOCAL TEST is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 17 October 2026.

Which location does Friend Hell Vehicles LOCAL TEST run from?

No region is published by Friend Hell Vehicles LOCAL TEST. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 24.45.218.201:29915 is its address.

What version of Rust has been recorded on Friend Hell Vehicles LOCAL TEST?

This release lists Friend Hell Vehicles LOCAL TEST on Rust network protocol 2634 and build 167398, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on Friend Hell Vehicles LOCAL TEST?

The last count for Friend Hell Vehicles LOCAL TEST was 11 days 22 hours ago; it is offline at present.

What position does Friend Hell Vehicles LOCAL TEST hold in the server rankings?

For seven-day player hours, Friend Hell Vehicles LOCAL TEST is ranked #15,179, placing it in the top 70% of all ranked servers.

Tag details

Where does Friend Hell Vehicles LOCAL TEST appear among the Rust Census lists and filters?

These Rust Census lists include Friend Hell Vehicles LOCAL TEST: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on Friend Hell Vehicles LOCAL TEST: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): The server runs game build 167398; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags Friend Hell Vehicles LOCAL TEST publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

What settings and rules have been listed for Friend Hell Vehicles LOCAL TEST?

No gather rate is given in the name of Friend Hell Vehicles LOCAL TEST. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

Join details

How can you connect to Friend Hell Vehicles LOCAL TEST?

Enter client.connect 24.45.218.201:29915 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp4Max players The server holds 4 slots.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Your game must run protocol 2634 to join.
cs167398Build The server runs game build 167398.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.