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Project Plagued Egyptian World 1.34 STAGING LOCAL TEST
24.45.218.201:29625 checked 27d ago
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1. Main points
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,970
top 69%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
- It ranks #15,970 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on Project Plagued Egyptian World 1.34 STAGING LOCAL TEST
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
0.7 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 11:34 UTC27d ago | 1 | – | running | 0 |
| Wed 30 Sep, 09:44 UTC28d ago | 1 | – | 1.1 days | 0 |
| Wed 30 Sep, 01:21 UTC29d ago | 1 | – | 0.3 days | 0 |
| Mon 28 Sep, 14:21 UTC30d ago | 1 | – | 1.5 days | 0 |
| Mon 28 Sep, 06:17 UTC31d ago | 1 | – | 0.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Project Plagued Egyptian World 1.34 STAGING LOCAL TEST
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Project Plagued Egyptian World 1.34 STAGING LOCAL TEST
What the server publishes and what was recorded
| Address | 24.45.218.201:29625 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 11:34 UTC |
| Hostname | – |
| First seen | 28 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 59 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 86 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 28 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 9 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Project Plagued Egyptian World 1.34 STAGING LOCAL TEST: what is it?
Project Plagued Egyptian World 1.34 STAGING LOCAL TEST wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 19 hours have passed since this world was made.
On Project Plagued Egyptian World 1.34 STAGING LOCAL TEST, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. On the latest wipe, 1 hours passed before the crowd peaked.
About the server
How reliable is Project Plagued Egyptian World 1.34 STAGING LOCAL TEST, and is it online now?
Project Plagued Egyptian World 1.34 STAGING LOCAL TEST is offline at the time of this release; it was last seen 27 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 28 September 2026.
What location has been recorded for Project Plagued Egyptian World 1.34 STAGING LOCAL TEST?
No region is given by Project Plagued Egyptian World 1.34 STAGING LOCAL TEST. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 24.45.218.201:29625 it is addressed.
What version of Rust has been recorded on Project Plagued Egyptian World 1.34 STAGING LOCAL TEST?
Rust network protocol 2634 and build 166034 on Windows is the version Project Plagued Egyptian World 1.34 STAGING LOCAL TEST runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does Project Plagued Egyptian World 1.34 STAGING LOCAL TEST carry?
Project Plagued Egyptian World 1.34 STAGING LOCAL TEST is offline at present; its last recording was 27 days 6 hours ago.
How does Project Plagued Egyptian World 1.34 STAGING LOCAL TEST compare with other servers in the rankings?
The rank for Project Plagued Egyptian World 1.34 STAGING LOCAL TEST is #15,970 on seven-day player hours, in the top 69% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Project Plagued Egyptian World 1.34 STAGING LOCAL TEST?
These Rust Census lists include Project Plagued Egyptian World 1.34 STAGING LOCAL TEST: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on Project Plagued Egyptian World 1.34 STAGING LOCAL TEST?
These are the tags Project Plagued Egyptian World 1.34 STAGING LOCAL TEST publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166034 (Build): The server runs game build 166034; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
How is Project Plagued Egyptian World 1.34 STAGING LOCAL TEST configured, and what rules does it keep?
No gather rate is given in the name of Project Plagued Egyptian World 1.34 STAGING LOCAL TEST. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join Project Plagued Egyptian World 1.34 STAGING LOCAL TEST?
Enter client.connect 24.45.218.201:29625 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2634,gmrust,cs166034,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp5 | Max players The server holds 5 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166034 | Build The server runs game build 166034. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.