Statistical profileOnline
Rusty Isle
24.21.174.253:28015 checked 14m ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 4
Rank
#5,287
top 24%
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 4.
- It ranks #5,287 of all ranked servers, the top 24%, on player hours over the last seven days.
- Its current map went up 9d ago.
2. Players
Figure 1: Players on Rusty Isle
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
3
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 7 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 19:32 UTC9d ago | 3 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Rusty Isle
2200 · seed 335741206
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2200 |
| Seed | 335741206 |
8. Server characteristics
Table 3: Characteristics of Rusty Isle
What the server publishes and what was recorded
| Address | 24.21.174.253:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Oct 2026, 21:33 UTC |
| Hostname | – |
| First seen | 19 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 172 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128 / 100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 74 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 21 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 25 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 259 / 700 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Rusty Isle: what is it?
With too few wipes of Rusty Isle on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 9 days 15 hours ago.
On Rusty Isle, what happens on wipe day?
An average of 3 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 7 hours after it began.
Server details
How reliable is Rusty Isle, and is it online now?
At the latest check, Rusty Isle was online. By its own reported uptime, it restarted about 6 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 19 October 2026.
What does the performance record of Rusty Isle show?
Average server fps over the last 48 hours was 219, with a low of 199. The world carried up to 24,013 entities, including buildings, deployables and all else. Up to 2,137 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
In which location is Rusty Isle based?
A region is not published by Rusty Isle. Rust Census does not look up where the machine stands; it shows where a server says it is. 24.21.174.253:28015 is its address.
What version of Rust has been recorded on Rusty Isle?
Rust network protocol 2635 and build 168909 on Linux is the version Rusty Isle runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on Rusty Isle?
The present count is 0 players on Rusty Isle, out of 100 slots. Averaged over seven days: 0 players, with a peak of 4.
What position does Rusty Isle hold in the server rankings?
For seven-day player hours, Rusty Isle is ranked #5,287, placing it in the top 24% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Rusty Isle?
The Rust Census lists that Rusty Isle fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Rusty Isle carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags Rusty Isle publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for Rusty Isle?
The procedural map on Rusty Isle is generated by the game, measures 2,200 and carries seed 335741206. The same size and seed produce the same map; RustMaps shows it from this page.
How is Rusty Isle configured, and what rules does it keep?
No gather rate is given in the name of Rusty Isle. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join Rusty Isle?
Enter client.connect 24.21.174.253:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.