Statistical profileOffline
Rust Days: Raid Night
24.159.228.214:28015 checked 3d ago
Connect to this server
1. Main points
Players now
0/ 8
0% full
7-day average
1
peak 1
Rank
#9,005
top 40%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 8 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #9,005 of all ranked servers, the top 40%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on Rust Days: Raid Night
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Rust Days: Raid Night
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Rust Days: Raid Night
What the server publishes and what was recorded
| Address | 24.159.228.214:28015 |
|---|---|
| Region | – |
| Max players | 8 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 15:55 UTC |
| Hostname | – |
| First seen | 25 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 132 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 192 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 71 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 9 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 21 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Rust Days: Raid Night?
Too few wipes of Rust Days: Raid Night are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 3 days 17 hours.
Server record
What does the record show for the uptime and current status of Rust Days: Raid Night?
Last seen 3 days 11 hours ago, Rust Days: Raid Night is offline in this release. 0 of 72 hours on across the last 3 full days gives an uptime of 0%. It was first seen by Rust Census on 25 October 2026.
What location has been recorded for Rust Days: Raid Night?
A region is not published by Rust Days: Raid Night. Rust Census does not look up where the machine stands; it shows where a server says it is. At 24.159.228.214:28015 it is addressed.
Which Rust version is Rust Days: Raid Night running?
Rust network protocol 2635 and build 168909 on Windows is the version Rust Days: Raid Night runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on Rust Days: Raid Night?
Rust Days: Raid Night is offline at present; its last recording was 3 days 11 hours ago. This release records a seven-day average of 1 players and a peak of 1.
How does Rust Days: Raid Night compare with other servers in the rankings?
For seven-day player hours, Rust Days: Raid Night is ranked #9,005, placing it in the top 40% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry Rust Days: Raid Night?
These Rust Census lists include Rust Days: Raid Night: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What is meant by each tag shown on Rust Days: Raid Night?
gmrust (Game mode): Survival play, in the standard Rust format; mp8 (Max players): Slots: 8; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server are the tags Rust Days: Raid Night publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for Rust Days: Raid Night?
A procedural map runs on Rust Days: Raid Night, generated by the game.
How is Rust Days: Raid Night configured, and what rules does it keep?
The name of Rust Days: Raid Night carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join Rust Days: Raid Night?
You can open the console in Rust with F1 and enter client.connect 24.159.228.214:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp8 | Max players Slots: 8. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.