Statistical profileOffline
Testing Server | by hionet.com
23.81.34.186:27015 checked 15d ago
Connect to this server
1. Main points
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,205
top 70%
Last wipe
15d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
- It ranks #15,205 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 15d ago.
2. Players
Figure 1: Players on Testing Server | by hionet.com
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1.1 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 07:11 UTC15d ago | 0 | – | running | 0 |
| Wed 23 Sep, 17:10 UTC36d ago | 0 | – | 20.6 days | 0 |
| Tue 22 Sep, 15:09 UTC37d ago | 0 | – | 1.1 days | 0 |
| Mon 21 Sep, 17:05 UTC38d ago | 0 | – | 0.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Testing Server | by hionet.com
3500 · seed 1606757962
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 1606757962 |
8. Server characteristics
Table 3: Characteristics of Testing Server | by hionet.com
What the server publishes and what was recorded
| Address | 23.81.34.186:27015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Oct 2026, 07:11 UTC |
| Hostname | – |
| First seen | 16 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 17 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 33 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 6 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 24 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 119 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
When does Testing Server | by hionet.com wipe, and how often?
No next wipe can be predicted for Testing Server | by hionet.com, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 15 days 19 hours ago.
How is wipe day run on Testing Server | by hionet.com?
The average busiest point of its recent wipes drew 0 players. The peak of the latest wipe's crowd came 0 hours after it began.
Server record
Is Testing Server | by hionet.com up, and how well has it held up?
The latest count records Testing Server | by hionet.com as offline, last seen 15 days 18 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 16 September 2026.
Which location does Testing Server | by hionet.com run from?
No region is published by Testing Server | by hionet.com. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 23.81.34.186:27015 is its address.
Which Rust version is Testing Server | by hionet.com running?
Rust network protocol 2634 and build 167781 on Linux is the version Testing Server | by hionet.com runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for Testing Server | by hionet.com?
Testing Server | by hionet.com is offline at present; its last recording was 15 days 18 hours ago.
In the rankings of Rust servers, where is Testing Server | by hionet.com placed?
For seven-day player hours, Testing Server | by hionet.com is ranked #15,205, placing it in the top 70% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover Testing Server | by hionet.com?
These Rust Census lists include Testing Server | by hionet.com: Modded Rust servers, counted. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on Testing Server | by hionet.com?
gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags Testing Server | by hionet.com publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for Testing Server | by hionet.com?
Size 3,500 and seed 1606757962: that is the procedural map on Testing Server | by hionet.com, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On Testing Server | by hionet.com, what rules and settings are in force?
No gather rate is recorded for Testing Server | by hionet.com in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to Testing Server | by hionet.com?
You can open the console in Rust with F1 and enter client.connect 23.81.34.186:27015; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://hionet.com.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp5 | Max players 5 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.