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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 74,292 players on 11,842 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Complete Build System | by hionet.com - staging

EU 23.81.34.186:26015 checked 12d ago

moddedcarbon
Release date
Next release
In five minutes (09:10 UTC)
Source
Live server queries
Server address
23.81.34.186:26015
First recorded
17 October 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

1/ 5

20% full

7-day average

0

peak –

Rank

#14,185

top 65% · #2484 in EU

Last wipe

12d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
  • It ranks #14,185 of all ranked servers, the top 65%, and #2484 in EU, on player hours over the last seven days.
  • Its current map went up 12d ago.

2. Players

Figure 1: Players on Complete Build System | by hionet.com - staging

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 65% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Complete Build System | by hionet.com - staging

4500 · seed 1337

Map of Complete Build System | by hionet.com - staging

Table 2: The world

As the server publishes it

MapCustom Map
Size4500
Seed1337

8. Server characteristics

Table 3: Characteristics of Complete Build System | by hionet.com - staging

What the server publishes and what was recorded

Address23.81.34.186:26015
RegionEU
Max players5
Group limit8, the default
Wipe schedule–
Last wipe17 Oct 2026, 07:41 UTC
Hostname–
First seen17 Oct 2026

9. About this server

In its own words: the description the server publishes, unedited.

Experience the next-generation creative building system for Rust.Features: personal plots, guest access, autosave, cost display, and full UI-driven tools.This server showcases the BuildSystem suite — optimized, modular, and ready for your community.

10. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 115 on average285 / 999
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average14 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average61 / 100
Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 22 on average37 / 150
ShockRust | Build ОбновлениеEU · no group limit · 9 on average16 / 50
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average9 / 50

11. Quick answers

From the figures on this page.

Wipe schedule

When does Complete Build System | by hionet.com - staging wipe, and how often?

With too few wipes of Complete Build System | by hionet.com - staging on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 12 days 6 hours.

Server details

Is Complete Build System | by hionet.com - staging up, and how well has it held up?

Complete Build System | by hionet.com - staging is offline at the time of this release; it was last seen 12 days 4 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 17 October 2026.

Which location does Complete Build System | by hionet.com - staging run from?

With its EU tag, Complete Build System | by hionet.com - staging lists itself in Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 23.81.34.186:26015 is its address.

What version of Rust has been recorded on Complete Build System | by hionet.com - staging?

This release lists Complete Build System | by hionet.com - staging on Rust network protocol 2635 and build 168330, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does Complete Build System | by hionet.com - staging carry?

Complete Build System | by hionet.com - staging is offline at present; its last recording was 12 days 4 hours ago.

What position does Complete Build System | by hionet.com - staging hold in the server rankings?

This release ranks Complete Build System | by hionet.com - staging at #14,185 for seven-day player hours, #2,484 in Europe, inside the top 65% of ranked servers.

Tag details

Where does Complete Build System | by hionet.com - staging appear among the Rust Census lists and filters?

These Rust Census lists include Complete Build System | by hionet.com - staging: EU Rust servers: the regional count, Modded Rust servers, counted, Rust build servers: listed and Rust creative servers: live figures. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by each tag shown on Complete Build System | by hionet.com - staging?

These are the tags Complete Build System | by hionet.com - staging publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168330 (Build): The server runs game build 168330; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^c (Creative): Creative building: nothing is gathered and you build what you like; ^k (Build server): Builds: a place to practise and design bases; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins are handled by Carbon on this server; EU (Europe): In the server browser it appears under Europe. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What map is listed for Complete Build System | by hionet.com - staging?

Complete Build System | by hionet.com - staging runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: Custom Map.

On Complete Build System | by hionet.com - staging, what rules and settings are in force?

No gather rate is given in the name of Complete Build System | by hionet.com - staging. 8 players is the group limit, the game's default. build & creative is the game mode recorded, sandbox building, no gathering. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Carbon. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to Complete Build System | by hionet.com - staging?

Enter client.connect 23.81.34.186:26015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://codefling.com/plugins/complete-build-system-sandbox-system.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2635,^z,^y,^c,^k,EU,gmvanilla,cs168330,ts8

Game

gmvanillaGame mode The mode is vanilla survival.
mp5Max players The server holds 5 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168330Build The server runs game build 168330.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Gameplay

^cCreative Creative building: nothing is gathered and you build what you like.
^kBuild server Builds: a place to practise and design bases.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Plugins are handled by Carbon on this server.

Region

EUEurope In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.