Statistical profileOffline
ARD1111
NA 23.27.211.122:28915 checked 26d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#16,011
top 70% · #1571 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 1h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #16,011 of all ranked servers, the top 70%, and #1571 in NA, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on ARD1111
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Usual gap
2.8 days
between real wipes
Wipe-day peak
2
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 1h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 1h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:22 UTC FW27d ago | 2 | – | running | 0 |
| Tue 29 Sep, 01:11 UTC30d ago | 2 | held half | 2.8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of ARD1111
2000 · seed 917698130
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2000 |
| Seed | 917698130 |
8. Server characteristics
Table 4: Characteristics of ARD1111
What the server publishes and what was recorded
| Address | 23.27.211.122:28915 |
|---|---|
| Region | NA |
| Max players | 100 |
| Group limit | 15 max |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 19:22 UTC |
| Hostname | – |
| First seen | 25 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 14 on average | 7 / 175 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 3 / 90 |
| Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 3 / 1000 |
| Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 3 / 15 |
| Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 2 / 50 |
| [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | | NA · groups of 8+ · monthly · 1 on average | 1 / 50 |
10. Quick answers
From the figures on this page.
Wipe records
When does ARD1111 wipe, and how often?
The force wipe is the only wipe ARD1111 takes, once a month. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 27 days 22 hours have passed since this world was made. Its tags carry a monthly wipe schedule.
How is wipe day run on ARD1111?
Recent wipes drew an average peak of 2 players. The peak of the latest wipe's crowd came 1 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
About the server
What does the record show for the uptime and current status of ARD1111?
ARD1111 is offline at the time of this release; it was last seen 26 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 25 September 2026.
What location has been recorded for ARD1111?
With its NA tag, ARD1111 lists itself in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 23.27.211.122:28915 is its address.
Which Rust version is ARD1111 running?
This release lists ARD1111 on Rust network protocol 2634 and build 166494, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for ARD1111?
ARD1111 is offline at present; its last recording was 26 days 1 hours ago.
What position does ARD1111 hold in the server rankings?
For seven-day player hours ARD1111 is ranked #16,011 and #1,571 in North America, placing it in the top 70% of all ranked servers.
Tag details
Where does ARD1111 appear among the Rust Census lists and filters?
These Rust Census lists include ARD1111: Modded Rust servers, counted and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by each tag shown on ARD1111?
Read by the game's server browser, ARD1111 publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts15 (Group limit): The limit is 15 players per team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): Build 166494 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): The server browser files this server under North America; sc1 (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on ARD1111?
ARD1111 runs a procedural map of size 2,000 with seed 917698130, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is ARD1111 configured, and what rules does it keep?
No gather rate is given in the name of ARD1111. No group exceeds 15 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to ARD1111?
Enter client.connect 23.27.211.122:28915 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,^m,^v,NA,gmrust,cs166494,sc1,ts15,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players Slots: 100. |
ts15 | Group limit The limit is 15 players per team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166494 | Build Build 166494 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
NA | North America The server browser files this server under North America. |
|---|
Other
sc1 | Custom tag An owner or a plugin added this tag; it is not one of the standard Rust tags. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.