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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 37,934 players on 11,623 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Mirny isolated r15 NPC validation

23.237.28.198:28515 checked 5d ago

moddedoxide
Release date
Next release
In five minutes (13:05 UTC)
Source
Live server queries
Server address
23.237.28.198:28515
First recorded
22 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,339

top 69%

Last wipe

5d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #15,339 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 5d ago.

2. Players

Figure 1: Players on Mirny isolated r15 NPC validation

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:50 UTC5d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Mirny isolated r15 NPC validation

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Mirny isolated r15 NPC validation

What the server publishes and what was recorded

Address23.237.28.198:28515
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 12:50 UTC
Hostname–
First seen22 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average71 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average109 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average37 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average10 / 1000

10. Quick answers

From the figures on this page.

Wipe records

When does Mirny isolated r15 NPC validation wipe, and how often?

Too few wipes of Mirny isolated r15 NPC validation are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 5 days 18 hours ago.

How is wipe day run on Mirny isolated r15 NPC validation?

The average busiest point of its recent wipes drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server record

What does the record show for the uptime and current status of Mirny isolated r15 NPC validation?

Mirny isolated r15 NPC validation is offline at the time of this release; it was last seen 5 days 18 hours ago. 2 of 144 hours on across the last 6 full days gives an uptime of 1%. It was first seen by Rust Census on 22 October 2026.

In which location is Mirny isolated r15 NPC validation based?

No region is given by Mirny isolated r15 NPC validation. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 23.237.28.198:28515 it is addressed.

On which Rust version does Mirny isolated r15 NPC validation operate?

Rust network protocol 2635 and build 168909 on Windows is the version Mirny isolated r15 NPC validation runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for Mirny isolated r15 NPC validation?

Mirny isolated r15 NPC validation is offline at present; its last recording was 5 days 18 hours ago. This release gives a seven-day average of 0 players.

What position does Mirny isolated r15 NPC validation hold in the server rankings?

For seven-day player hours, Mirny isolated r15 NPC validation is ranked #15,339, placing it in the top 69% of all ranked servers.

Tags, lists

Where does Mirny isolated r15 NPC validation appear among the Rust Census lists and filters?

Included in these Rust Census lists is Mirny isolated r15 NPC validation: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The tags on Mirny isolated r15 NPC validation: what do they indicate?

Read by the game's server browser, Mirny isolated r15 NPC validation publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

What map is listed for Mirny isolated r15 NPC validation?

The game generates the procedural map on Mirny isolated r15 NPC validation.

On Mirny isolated r15 NPC validation, what rules and settings are in force?

No gather rate is given in the name of Mirny isolated r15 NPC validation. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join Mirny isolated r15 NPC validation?

Enter client.connect 23.237.28.198:28515 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players 100 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.